QUOTE(6 June 2007 - Development Diaries)
Today sees the release of a new feature on the RuneScape website: Development Diaries! This new series of articles will take you behind the scenes here at Jagex HQ, so you can all get a better understanding of the work that goes into our regular updates, rather than just seeing the end result.
The first diary takes you through the entire development of the upcoming Impetuous Impulses minigame, but not just a boring step-by-step account: there are some juicy hints about upcoming content, concept artwork to ogle and amusing quotes from our mods, so there should be something in there to interest everyone.
The Development Diaries can be found in the Stories and Letters section of the website, along with Postbag from the Hedge, Players' Gallery and Lores and Histories. We hope you enjoy the diaries!
The first diary takes you through the entire development of the upcoming Impetuous Impulses minigame, but not just a boring step-by-step account: there are some juicy hints about upcoming content, concept artwork to ogle and amusing quotes from our mods, so there should be something in there to interest everyone.
The Development Diaries can be found in the Stories and Letters section of the website, along with Postbag from the Hedge, Players' Gallery and Lores and Histories. We hope you enjoy the diaries!
QUOTE(11 June 2007 - The Dark Bow)
A new bow has made its way to RuneScape from the shadowy dimension of the dark beasts. These dark bows are strange and dangerous weapons, designed to shoot two arrows at a time, even with the most powerful arrows. Its mysterious special attack deals massive damage, which is even more powerful if you use it with dragon arrows.
Dark bows can only be obtained from the dark beasts that lurk along the path to the Light Temple. Although it requires a level 90 Slayer to take on a dark beast, level 60 rangers can use these tradeable dark bows. The dark bow is also the only bow that can fire dragon arrows!
You also now have access to a new cavern where eight more dark beasts lurk, just at the start of the Light Temple path.
Summary
Requirements to use the dark bow
Level 60 Ranged
Requirements to kill dark beasts
Started Mourning's Ends Part II
Level 90 Slayer
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In other news...
H.A.M. clothing has been added to the items players can store in the armour case in their costume room. Players can now deposit their selection of H.A.M. clothes to free up some bank space.
Players can now see when they have achieved the maximum Kudos from helping out at the Varrock Museum.
The Fountain of Heroes in the Heroes' Guild will no longer recharge amulets of glory in their noted form.
Players can now move compost into all empty buckets in their inventory if they have sufficient compost in the bin. This is to allow players to more easily extract the compost for their Farming needs.
Players who've achieved a high enough Magic level to cast Ice Barrage from the Ancient Magick Spellbook will be interested to know that we've fixed the requirements for casting to allow for combination runes. All other Ancient Magick spells already allow players to use combination runes, but it seems this one was missed off.
Players who are short on inventory or bank space can now drop wound up toy mice on free worlds. Prior to this, players could only drop the unwound version.
Dark bows can only be obtained from the dark beasts that lurk along the path to the Light Temple. Although it requires a level 90 Slayer to take on a dark beast, level 60 rangers can use these tradeable dark bows. The dark bow is also the only bow that can fire dragon arrows!
You also now have access to a new cavern where eight more dark beasts lurk, just at the start of the Light Temple path.
Summary
Requirements to use the dark bow
Level 60 Ranged
Requirements to kill dark beasts
Started Mourning's Ends Part II
Level 90 Slayer
--------------------------------------------------------------------------------
In other news...
H.A.M. clothing has been added to the items players can store in the armour case in their costume room. Players can now deposit their selection of H.A.M. clothes to free up some bank space.
Players can now see when they have achieved the maximum Kudos from helping out at the Varrock Museum.
The Fountain of Heroes in the Heroes' Guild will no longer recharge amulets of glory in their noted form.
Players can now move compost into all empty buckets in their inventory if they have sufficient compost in the bin. This is to allow players to more easily extract the compost for their Farming needs.
Players who've achieved a high enough Magic level to cast Ice Barrage from the Ancient Magick Spellbook will be interested to know that we've fixed the requirements for casting to allow for combination runes. All other Ancient Magick spells already allow players to use combination runes, but it seems this one was missed off.
Players who are short on inventory or bank space can now drop wound up toy mice on free worlds. Prior to this, players could only drop the unwound version.
QUOTE( 11 June 2007 - Impetuous Impulses)
This week we are releasing dragon arrows and darts into the game. Yes, that's right, new dragon weaponry! Getting hold of them will be tricky, though: you will have to find and catch implings in a new Hunter mini-game, Impetuous Impulses. Chihiro has added a rabble of these naughty implings to the world.
Like their imp cousins, they are mischievous and can be found wandering around the oddest places. Implings like to collect things that people want, and if you learn how to hunt them down and capture them you will be able to pick up their loot. Of special interest will be the ultra-rare dragon implings that may be carrying the new dragon arrows and darts. But beware: only the most proficient hunters will be able to catch them.
To find the implings you can visit their home plane, Puro-Puro, by discovering the mysterious crops circles that will transport you there. You'll find many implings there, though most of them will be inexperienced implings who haven't learnt the best items to collect. You'll be able to run around their maze-like home with a butterfly net and try to catch them. They can fly over fences, though, so they may not be as easy to catch as you think.
You'll also find some of the implings wandering lost around the world. If you find a rare one, and are able to catch it, you'll get their loot without having to bother with cross-planar travel and crop circles. So keep your eyes peeled! Even if you can't catch a dragon impling yourself, maybe you can get a friend who can to help...
Summary
Requirements to play Impetuous Impulses
Level 17 Hunter
High Strength and Thieving is an advantage
Lost City is useful
Like their imp cousins, they are mischievous and can be found wandering around the oddest places. Implings like to collect things that people want, and if you learn how to hunt them down and capture them you will be able to pick up their loot. Of special interest will be the ultra-rare dragon implings that may be carrying the new dragon arrows and darts. But beware: only the most proficient hunters will be able to catch them.
To find the implings you can visit their home plane, Puro-Puro, by discovering the mysterious crops circles that will transport you there. You'll find many implings there, though most of them will be inexperienced implings who haven't learnt the best items to collect. You'll be able to run around their maze-like home with a butterfly net and try to catch them. They can fly over fences, though, so they may not be as easy to catch as you think.
You'll also find some of the implings wandering lost around the world. If you find a rare one, and are able to catch it, you'll get their loot without having to bother with cross-planar travel and crop circles. So keep your eyes peeled! Even if you can't catch a dragon impling yourself, maybe you can get a friend who can to help...
Summary
Requirements to play Impetuous Impulses
Level 17 Hunter
High Strength and Thieving is an advantage
Lost City is useful
QUOTE(11 June 2007 - Players' Gallery)
Postie Pete has been feeling the artistic calling and has created another fine display of your artwork. This month sees some fearsome beasts: a dragon, a demon and ...a combat triangle...? To find out what's going on you'll just have to head on over to this month's edition of the Players' Gallery.
While Postie Pete was busy selecting artwork we've also been tinkering with the archive of old galleries to make it easier to find your favourites.
While Postie Pete was busy selecting artwork we've also been tinkering with the archive of old galleries to make it easier to find your favourites.
QUOTE( 12 June 2007 - Guaranteed Content poll results)
After over a week's voting, the next Achievement Diary has gone to... Varrock! It was the runaway winner, and we will begin work on it right away.
Those who have read our Development Diary will know that game additions can take a long time to brief, programme, test, and go through many other stages of development, so please be patient for its release.
Many thanks go to those who voted. The feedback has been positive and the number of votes impressive, meaning we plan to do another Guaranteed Content poll in the near future.
Those who have read our Development Diary will know that game additions can take a long time to brief, programme, test, and go through many other stages of development, so please be patient for its release.
Many thanks go to those who voted. The feedback has been positive and the number of votes impressive, meaning we plan to do another Guaranteed Content poll in the near future.