CurvedSpace Forums: Gloin - CurvedSpace Forums

Jump to content

Page 1 of 1
  • You cannot start a new topic
  • {lang:pm_locked} This topic is locked

Gloin Primary Character

#1 {lang:macro__useroffline}   1nocent Soul {lang:icon}

  • Geek Squad Chief
  • Icon
  • Group: New Member
  • Posts: 26
  • Joined: 09-August 07

Posted 11 August 2007 - 05:54 PM

Gloin





Name: Gloin
Gender: Male
Race: Dwarf
Primary Class: Rouge
Secondary Class(es):
Hometown: Aderon
Alignment: Neutral
Devotion: Vlazok


Race: Dwarves are short though quite strong. They are usually indifferent to other races, though certain Dwarves look down upon Elves. They are generally a cave-dwelling group, shielded from the effects of the outside world.
- Vitality Effect (per stat point): Increases your hit points by 57
- Strength + 7

Class: Rogues are the masters of deception and are disliked in many places (though are not dark). Instead, a Rogue's goal depends on the person. Some try to get as much money as possible from others, some like practical jokes, and some are scouts for their own cause.
- Intelligence Effect (per point): Decreases EP consumption of abilities by 6
- Strength Effect (per point): Normal attack DP + 4
- Starting Affinity: 0
- Starting Constitution: 2


Stat Points:
VIT: 2
STR: 7
INT: 3
CON: 2
AFF: 2
DEV: 1

HP: 214
DP: 278
ECR: 50


Items:

Money: 100 cinii

Primary Weapon: Mehrune's Razor (DP + 250): A dagger forged from the planes of Oblivion.
Off-hand: Wooden Shield (HP+20; Off-hand Slot): A shield made of wood.

Head: Iron Helm (HP+20; Head Slot): A helm made of iron.
Body: Steel Plate (HP+20; Body Slot): A chest plate made of steel.
Legs: Iron Greaves (HP+20; Legs Slot): A set of iron greaves.
Arm(Right): ---
Arm(Left): ---
Hands: ---
Feet: ---
Neck: ---
Shoulder: Spiked Pauldron (HP+20; Shoulder Slot): An iron pouldron with spikes on it!.
Back: ---
Charm(1): ---
Charm(2): ---
Finger(1): ---
Finger(2): ---
Finger(3): ---
Finger(4): ---

Other Items:
---
---


Abilities:

Rouge:

- Hide (0): EC=0; Effect = Invisibility, though must make entrance post in the same exact location: Renders the Rogue invisible to all who cannot see invisible beings (will remain up until the rogue moves or takes an action).

- Pickpocket (0): EC=0; Effect = None officially: This is purely a roleplay ability at this time.

- Stab (100): EC=100; DP=5: The Rogue quickly stabs the target, doing minor damage. Due to its quickness though, it can be used along with another attack or ability (except Backstab).

- Sneak (500): EC=0; Effect = Always have the first turn in battle unless against another Rogue: Using the Rogue's ability to move silently, he/she provides himself/herself with the necessary time to plan an attack without notice. This allows a Rogue to always have the first turn in organized battle (always in effect) unless against another Rogue, in which case the normal rules apply. This does not affect the case of being attacked without notice (along with being hit by arrows).

- Concealed Dagger (800): Continuous Effect = Can hold a dagger in the off-hand: The Rogue's increased dexterity allows a dagger to be used in his/her off-hand.

- Slit Throat (800): EC=400; DP=Primary Weapon's DP total + 25: The Rogue slashes his/her primary weapon toward the target's throat, doing more damage than usual.

- Silence Target (1000): EC=400; Effect = No others can join the battle with the target: The Rogue silences the target, preventing others from knowing of any trouble.

- Pick Lock (1000): EC=0; Effect = Escape Jail; Enter Secure Locations: The Rogue picks a lock, opening doors which otherwise could not be opened.

- Blade Dance (1500): EC=800; DP=25; Effect = Damages all targets within location: The Rogue spins his/her weapon(s) around quickly, damaging all targets in the location.

- Poison Weapon (2000): EC=1400; DP=15 per target's turn in current battle: The Rogue stabs a target with a poisoned weapon, causing suffering throughout the battle. Can only be used once on the same target.

- Slash Achilles (2400): EC=1000; Effect: Reduces target's damage output by 30 DP per turn until battle ends (cannot be stacked) + target cannot move to another location for two turns: The Rogue jumps around the target and slashes his/her achilles tendon, reducing his/her ability to attack and move.

- Backstab (3000): EC=500; DP=35: The Rogue quickly jumps around the target, stabbing him/her suddenly and with force. Due to its quickness, it can be used along with another attack or ability within the same turn (except Stab).

- Lawless Fury (3000): EC=1400; DP=600 to Guards; Restriction = Target must not be a Guard from the Rogue's hometown: The Rogue unleashes his/her abilities in a furious attack toward an opposing Guard.



Vlazok: Not much is currently known about this deity, however there is evidence which suggests that it is somehow related to Kemalvoatl.

Currently no effect of devotion points.






Now For One Of My Favorite Theme Songs: Trogdor
http://www.homestarr.../sbemail58.html

TROGDOR!
TROGDOR!
Trogdor was a man
I mean, he was a dragon man
Or maybe he was just a dragon
But he was still TROGDOR!
TROGDOR!

Burninating the countryside
Burninating the peasants
Burninating all the peoples
In the thatched-roof COTTAGES!
THATCHED-ROOF COTTAGES!

When all the land is in ruin
And burnination has forsaken the countryside
Only one guy will remain
My money's on
TROGDOR!
TROGDOR!

And the Trogdor comes in the NIIIIIGHT!
0

Page 1 of 1
  • You cannot start a new topic
  • {lang:pm_locked} This topic is locked

1 User(s) are reading this topic
0 members, 1 guests, 0 anonymous users