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A Zolonian Rampage! GTA III LOL! READ THIS! PIC's INCLUDED!

#1 {lang:macro__useroffline}   X Zolon {lang:icon}

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Posted 15 August 2003 - 09:45 PM

user posted image

Zolon was playing basketball, but a ref called a foul on him, so he pulled out his trusty Flamethrower on them. Toasty!

user posted image

"Hello officer, is something the matter?"

"You are under arrest for mass murder."

user posted image
"Rosty toasty police man.. roasty toasty police man..."

user posted image
They brought in fire trucks too. Foolish people.

user posted image
And now the police begin a large man-hunt. Whee!
*pulls out bazooka*

user posted image

Kablooie!

user posted image
There first successful attempt at hurting me. Oh well, I'll go grab some armor then.

user posted image
More cops fall to me. Fools.

user posted image
Hmm.. Bloody. How fun.

user posted image
And a helicopter bites the dust....


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#2 {lang:macro__useroffline}   CongressJon {lang:icon}

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Posted 15 August 2003 - 09:47 PM

Yay! Bloody madness! The best kind of madness.
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#3 {lang:macro__useroffline}   X Zolon {lang:icon}

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Posted 15 August 2003 - 09:48 PM

user posted image
Time for a getaway, what better vehicle to use than the police car?

user posted image
And then I got rammed.

user posted image
Another car... Didn't get too far though.

user posted image
'cuz they trapped me.

user posted image
So I stole another police car.

user posted image
And I'm getting away! Woohooo

user posted image

Ack! They really crushed me there!

user posted image

Now I must run. But they are a lot faster.

user posted image

And now I'm dead.

Ahh! What a fun encounter!
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#4 {lang:macro__useroffline}   CongressJon {lang:icon}

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Posted 15 August 2003 - 09:51 PM

AH! The bloodiness! THe epicness! The craziness! The Zoloboniness! YAY!!!!!
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#5 {lang:macro__useroffline}   X Zolon {lang:icon}

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Posted 15 August 2003 - 09:55 PM

P{-}34|2 73|-| |}/\|2|<!
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#6 {lang:macro__useroffline}   Spikeout {lang:icon}

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Posted 15 August 2003 - 10:03 PM

Tommy Vercetti can i have ur autograph?



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#7 {lang:macro__useroffline}   yeah man {lang:icon}

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Posted 15 August 2003 - 10:30 PM

GO x Zolon!!!!! RAMPAGE!!!! PBJ ATTACK!!!
<center>
<TABLE>
<TR>
<td style="filter:dropshadow(color=black, strength=1)"><font color=white><marquee style="color: FFFFFFF" scrollamount=1 width=351 height=80 direction=up><center>
<B>DarkStorm Character Information</B>
Money: 1240 UniCreds
Items for Use: 3 boom stones, 3 runes of blasting, 47 Vesuul, 1 bricken, 1 Mythrite Pick, 1 skyrite pick, One Class 1 Energy Field Generator, 1 Ruby
Mining Level: 5 (1600 EXP)
Smithing Level: 1
<B>Character Stats:</B>
Total Posts:3681
Total Stat Points: 83
Strength: 1 = 0 stat point used
Intelligence: 35= 19 stat points used + Staff + Race power bonus
Hit Points: 2220 Hp= 74 stat points used
EP Reduction: 35 X 15 =-525 EP
DP UP : + 2


Banana Boy- Familiar
Alignment: Light
Xanthor Drathos - Sorceror
Class info:
Sorcerer: Like wizards, but bound to darkness. Sorcerers practice spells of destruction and darkness. Like wizards, they are physically weak, though can do massive damage if given the chance to cast a spell.
- Intelligence Effect (per point): Decreases EP consumption of abilities by 15
- Strength Effect (per point): Normal attack DP + 2
Hometown: Shral Valeron
Race: Dark Elves: Diverging into the path of Darkness at an undetermined date during the Second Age, Dark Elves have become one of the few true evil races in Earthia. They consider Undead to be below them, and scowl at all races and classes not allied with Darkness. While they are not known to hide in the shadows like other Dark races, they are probably one of the most capable of directly harnessing the dark powers of the world to do their bidding.
- For Dark classes: Intelligence + 10; At a post count of 4000, Intelligence + 20 instead

Me Spells
Sorcerer:

- Dark Grip (0): EC=5; DP=4: Surrounds the target with a dark mist, doing minor damage.

- Choke (0): EC=7; DP=5: The Sorcerer holds out his/her hand and chokes the target, doing minor damage.

- Stun Target (0): EC=7; DP=0; Effect = Stun: Target cannot take any actions or move: Prevents target from taking any actions for 20 seconds. Will not take away the target's next turn in battle.

- Blast of Darkness (150): EC=50; DP=35: A conjured wave of darkness slams the target.

- Dimensional Ripple (200): EC=70; DP= 40; Effect = Stun: Target cannot take any actions or move: Attack spell that also stuns the target for 20 seconds. Will not take away the target's next turn in battle.

- DarkForce (300): EC=120; DP=75: Darkness crushes the target from all directions.

- Levitate (350): EC=200; Effect = Levitate: Prevents damage from ground based attacks as long as the target (anyone) is in the region.

- Suffocate (450): EC=200; DP=50 Each Turn For Following 3 Turns: The air is removed around the target, suffocating him/her. Does minor damage for three turns (along with additional attacks for the following two).

- Ground Shock (600): EC=250; DP=110: Will not affect levitated targets

- Dimensional Wave (800): EC=400; DP=160: The dimension is warped around the target, causing a large amount of damage.

- Evil Cyclone (1200): EC=500; DP=180: A temporary portal to the dark world opens, consuming the target in a cyclone of shadows, ultimately crushing him/her.

- Death's Warning (1200): EC=100; DP=0: Will cause great fear to the target and cause him/her to leave the location and go back into the general region. Will not affect Wizards.

-> Storm of Darkness (1500): EC=750; DP=260: The powers of the ancient sorcerer are summoned, showering the target in flames and consuming him/her in darkness.

- Summon Familiar (2000): EC=500; Effect = Summon a Familiar to travel/ Can do anything except attack or use abilities: Allows you to summon a familiar and send it to other areas. It cannot attack and will come back to you if attacked.

-> Dimensional Crack (2000): EC=1000; DP=400: A local form of Dimensional Storm targeting one character. The target temporarily experiences the effects of being caught between dimensions in this destructive spell.

- Destroy Light (2500): EC=2000; DP=HP of the summoned target (if the summoner is below your post count): Will defeat any summoned being of light which is under the control of someone of a lesser post count.

- Summoning of Destruction (3000): EC=2300; DP=750: The Sorcerer uses the powers of the ancients to conjure a local cataclysm.

- Dark Gate (3200): EC=800; DP=0: Will send a friendly target back to his/her hometown as an evacuation.
<font></td></tr></table></center></marquee></center>
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#8 {lang:macro__useroffline}   Muler {lang:icon}

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Posted 16 August 2003 - 03:20 AM

lol that's great

You could make a series out of this...
-The Infamous-

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#9 {lang:macro__useroffline}   X Zolon {lang:icon}

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Posted 16 August 2003 - 05:15 AM

LOL, Alright. I'll do a whole cool thingummywhat. A standoff. Yeah, how fun, and chaotic.
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#10 {lang:macro__useroffline}   Phieta {lang:icon}

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Posted 16 August 2003 - 05:47 AM

QUOTE
P{-}34|2 73|-| |}/\|2|<!


*Translates from L33tsp33k to English*

QUOTE
Fear the dark


Nice. I don't play GTA3, so, um, yeah.
Those who will remember, will speak fondly of the warm morning breeze.
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#11 {lang:macro__useroffline}   Grimbold {lang:icon}

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Posted 16 August 2003 - 07:36 PM

Heh better make sure Base doesn't see this... *points to all the stuff about cops*
The Few. The Proud. The Jews.
user posted image
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#12 {lang:macro__useroffline}   Muler {lang:icon}

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Posted 16 August 2003 - 09:05 PM

lol
I betcha Zolon is doing all this cause he wants 3k posts, lol
-The Infamous-

...Retired...Not returned
0

#13 {lang:macro__useroffline}   X Zolon {lang:icon}

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Posted 16 August 2003 - 09:50 PM

LOL. I want 3k posts, but this was something I had to share biglaugh.gif
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#14 {lang:macro__useroffline}   yeah man {lang:icon}

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Posted 16 August 2003 - 10:57 PM

Go X Zolon! Get 3000 posts! go on a RAMPAGE!! Post more pictures plz plz plz!!
<center>
<TABLE>
<TR>
<td style="filter:dropshadow(color=black, strength=1)"><font color=white><marquee style="color: FFFFFFF" scrollamount=1 width=351 height=80 direction=up><center>
<B>DarkStorm Character Information</B>
Money: 1240 UniCreds
Items for Use: 3 boom stones, 3 runes of blasting, 47 Vesuul, 1 bricken, 1 Mythrite Pick, 1 skyrite pick, One Class 1 Energy Field Generator, 1 Ruby
Mining Level: 5 (1600 EXP)
Smithing Level: 1
<B>Character Stats:</B>
Total Posts:3681
Total Stat Points: 83
Strength: 1 = 0 stat point used
Intelligence: 35= 19 stat points used + Staff + Race power bonus
Hit Points: 2220 Hp= 74 stat points used
EP Reduction: 35 X 15 =-525 EP
DP UP : + 2


Banana Boy- Familiar
Alignment: Light
Xanthor Drathos - Sorceror
Class info:
Sorcerer: Like wizards, but bound to darkness. Sorcerers practice spells of destruction and darkness. Like wizards, they are physically weak, though can do massive damage if given the chance to cast a spell.
- Intelligence Effect (per point): Decreases EP consumption of abilities by 15
- Strength Effect (per point): Normal attack DP + 2
Hometown: Shral Valeron
Race: Dark Elves: Diverging into the path of Darkness at an undetermined date during the Second Age, Dark Elves have become one of the few true evil races in Earthia. They consider Undead to be below them, and scowl at all races and classes not allied with Darkness. While they are not known to hide in the shadows like other Dark races, they are probably one of the most capable of directly harnessing the dark powers of the world to do their bidding.
- For Dark classes: Intelligence + 10; At a post count of 4000, Intelligence + 20 instead

Me Spells
Sorcerer:

- Dark Grip (0): EC=5; DP=4: Surrounds the target with a dark mist, doing minor damage.

- Choke (0): EC=7; DP=5: The Sorcerer holds out his/her hand and chokes the target, doing minor damage.

- Stun Target (0): EC=7; DP=0; Effect = Stun: Target cannot take any actions or move: Prevents target from taking any actions for 20 seconds. Will not take away the target's next turn in battle.

- Blast of Darkness (150): EC=50; DP=35: A conjured wave of darkness slams the target.

- Dimensional Ripple (200): EC=70; DP= 40; Effect = Stun: Target cannot take any actions or move: Attack spell that also stuns the target for 20 seconds. Will not take away the target's next turn in battle.

- DarkForce (300): EC=120; DP=75: Darkness crushes the target from all directions.

- Levitate (350): EC=200; Effect = Levitate: Prevents damage from ground based attacks as long as the target (anyone) is in the region.

- Suffocate (450): EC=200; DP=50 Each Turn For Following 3 Turns: The air is removed around the target, suffocating him/her. Does minor damage for three turns (along with additional attacks for the following two).

- Ground Shock (600): EC=250; DP=110: Will not affect levitated targets

- Dimensional Wave (800): EC=400; DP=160: The dimension is warped around the target, causing a large amount of damage.

- Evil Cyclone (1200): EC=500; DP=180: A temporary portal to the dark world opens, consuming the target in a cyclone of shadows, ultimately crushing him/her.

- Death's Warning (1200): EC=100; DP=0: Will cause great fear to the target and cause him/her to leave the location and go back into the general region. Will not affect Wizards.

-> Storm of Darkness (1500): EC=750; DP=260: The powers of the ancient sorcerer are summoned, showering the target in flames and consuming him/her in darkness.

- Summon Familiar (2000): EC=500; Effect = Summon a Familiar to travel/ Can do anything except attack or use abilities: Allows you to summon a familiar and send it to other areas. It cannot attack and will come back to you if attacked.

-> Dimensional Crack (2000): EC=1000; DP=400: A local form of Dimensional Storm targeting one character. The target temporarily experiences the effects of being caught between dimensions in this destructive spell.

- Destroy Light (2500): EC=2000; DP=HP of the summoned target (if the summoner is below your post count): Will defeat any summoned being of light which is under the control of someone of a lesser post count.

- Summoning of Destruction (3000): EC=2300; DP=750: The Sorcerer uses the powers of the ancients to conjure a local cataclysm.

- Dark Gate (3200): EC=800; DP=0: Will send a friendly target back to his/her hometown as an evacuation.
<font></td></tr></table></center></marquee></center>
0

#15 {lang:macro__useroffline}   X Zolon {lang:icon}

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Posted 16 August 2003 - 11:00 PM

Lol, I'll go have a stand off and show the resuults TheSmile.gif
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