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Runescape Goals And Acomplishments

#1 {lang:macro__useroffline}   X Zolon {lang:icon}

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Posted 12 August 2003 - 04:10 AM

There should be a gforum for that, a sub unter RS help and Info.
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#2 {lang:macro__useroffline}   CongressJon {lang:icon}

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Posted 12 August 2003 - 01:09 PM

Good idea, that way we wouldn't have that endless amount of goals in SeeD Inn.
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#3 {lang:macro__useroffline}   Phieta {lang:icon}

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Posted 17 August 2003 - 03:50 AM

One word: Naturally. Another word: Quite. This is not SPAM. I want a goals thingy. MMM goals. Good idea, that way we wouldn't have that endless amount of goals in SeeD Inn. *Is beaned by Hyper*
Those who will remember, will speak fondly of the warm morning breeze.
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#4 {lang:macro__useroffline}   X Zolon {lang:icon}

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Posted 17 August 2003 - 04:08 AM

Err.. Quite.


CSPACE!
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#5 {lang:macro__useroffline}   Phieta {lang:icon}

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Posted 17 August 2003 - 04:22 AM

QUOTE (X Zolon @ Aug 16 2003, 11:08 PM)
Err.. Quite.


CSPACE!

Meh, Cspace be a busy-n-forgetful lil' chap lately.
Those who will remember, will speak fondly of the warm morning breeze.
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#6 {lang:macro__useroffline}   CongressJon {lang:icon}

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Posted 17 August 2003 - 12:39 PM

Quite *Beans Phieta back*
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#7 {lang:macro__useroffline}   X Zolon {lang:icon}

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Posted 17 August 2003 - 03:40 PM

*pulls out Megaton Hammer and smashes both Hyper and Phieta into the ground*

Quite. You have to remember that Cspace has a life, and he still tries to get as much time working on the forum as he can.
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#8 {lang:macro__useroffline}   Phieta {lang:icon}

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Posted 17 August 2003 - 04:37 PM

QUOTE (X Zolon @ Aug 17 2003, 10:40 AM)
*pulls out Megaton Hammer and smashes both Hyper and Phieta into the ground*

Quite. You have to remember that Cspace has a life, and he still tries to get as much time working on the forum as he can.

THat's why I said busy-n-forgetful. THe stuff makes him busy. The busy makes him forget. The forget makes me idiot. *In XZ's brother's voice* BUM COULDS! BBBBBBBBBUUUUUUUUUUMMMMMMMMMMMM CCCCCCCCLLLLLLLLLLOOOOOOOOUUUUUUUUUDDDDDDDDDSSSSSSSS!!!!!!!

So yeah, I know he's busy. I said it already.
Those who will remember, will speak fondly of the warm morning breeze.
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#9 {lang:macro__useroffline}   X Zolon {lang:icon}

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Posted 17 August 2003 - 08:01 PM

Err.. stop being like my brother. The last thing I need is another him.
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#10 {lang:macro__useroffline}   Phieta {lang:icon}

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Posted 18 August 2003 - 04:55 AM

QUOTE (X Zolon @ Aug 17 2003, 03:01 PM)
Err.. stop being like my brother. The last thing I need is another him.

Ah, but your brother is so fun to mimic. Well, at least the "BBBBBBBBBBBUUUUUUUUMMMMMMMM CCCCCCCLLLLLOOOOOUUUUUUDDDDDDDDDDDSSSSSSSS" part.
Those who will remember, will speak fondly of the warm morning breeze.
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#11 {lang:macro__useroffline}   yeah man {lang:icon}

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Posted 18 August 2003 - 04:47 PM

ummmmm ok phieta, your scarying me with your insanity. Only The great pbj hath more insaneness than that.
<center>
<TABLE>
<TR>
<td style="filter:dropshadow(color=black, strength=1)"><font color=white><marquee style="color: FFFFFFF" scrollamount=1 width=351 height=80 direction=up><center>
<B>DarkStorm Character Information</B>
Money: 1240 UniCreds
Items for Use: 3 boom stones, 3 runes of blasting, 47 Vesuul, 1 bricken, 1 Mythrite Pick, 1 skyrite pick, One Class 1 Energy Field Generator, 1 Ruby
Mining Level: 5 (1600 EXP)
Smithing Level: 1
<B>Character Stats:</B>
Total Posts:3681
Total Stat Points: 83
Strength: 1 = 0 stat point used
Intelligence: 35= 19 stat points used + Staff + Race power bonus
Hit Points: 2220 Hp= 74 stat points used
EP Reduction: 35 X 15 =-525 EP
DP UP : + 2


Banana Boy- Familiar
Alignment: Light
Xanthor Drathos - Sorceror
Class info:
Sorcerer: Like wizards, but bound to darkness. Sorcerers practice spells of destruction and darkness. Like wizards, they are physically weak, though can do massive damage if given the chance to cast a spell.
- Intelligence Effect (per point): Decreases EP consumption of abilities by 15
- Strength Effect (per point): Normal attack DP + 2
Hometown: Shral Valeron
Race: Dark Elves: Diverging into the path of Darkness at an undetermined date during the Second Age, Dark Elves have become one of the few true evil races in Earthia. They consider Undead to be below them, and scowl at all races and classes not allied with Darkness. While they are not known to hide in the shadows like other Dark races, they are probably one of the most capable of directly harnessing the dark powers of the world to do their bidding.
- For Dark classes: Intelligence + 10; At a post count of 4000, Intelligence + 20 instead

Me Spells
Sorcerer:

- Dark Grip (0): EC=5; DP=4: Surrounds the target with a dark mist, doing minor damage.

- Choke (0): EC=7; DP=5: The Sorcerer holds out his/her hand and chokes the target, doing minor damage.

- Stun Target (0): EC=7; DP=0; Effect = Stun: Target cannot take any actions or move: Prevents target from taking any actions for 20 seconds. Will not take away the target's next turn in battle.

- Blast of Darkness (150): EC=50; DP=35: A conjured wave of darkness slams the target.

- Dimensional Ripple (200): EC=70; DP= 40; Effect = Stun: Target cannot take any actions or move: Attack spell that also stuns the target for 20 seconds. Will not take away the target's next turn in battle.

- DarkForce (300): EC=120; DP=75: Darkness crushes the target from all directions.

- Levitate (350): EC=200; Effect = Levitate: Prevents damage from ground based attacks as long as the target (anyone) is in the region.

- Suffocate (450): EC=200; DP=50 Each Turn For Following 3 Turns: The air is removed around the target, suffocating him/her. Does minor damage for three turns (along with additional attacks for the following two).

- Ground Shock (600): EC=250; DP=110: Will not affect levitated targets

- Dimensional Wave (800): EC=400; DP=160: The dimension is warped around the target, causing a large amount of damage.

- Evil Cyclone (1200): EC=500; DP=180: A temporary portal to the dark world opens, consuming the target in a cyclone of shadows, ultimately crushing him/her.

- Death's Warning (1200): EC=100; DP=0: Will cause great fear to the target and cause him/her to leave the location and go back into the general region. Will not affect Wizards.

-> Storm of Darkness (1500): EC=750; DP=260: The powers of the ancient sorcerer are summoned, showering the target in flames and consuming him/her in darkness.

- Summon Familiar (2000): EC=500; Effect = Summon a Familiar to travel/ Can do anything except attack or use abilities: Allows you to summon a familiar and send it to other areas. It cannot attack and will come back to you if attacked.

-> Dimensional Crack (2000): EC=1000; DP=400: A local form of Dimensional Storm targeting one character. The target temporarily experiences the effects of being caught between dimensions in this destructive spell.

- Destroy Light (2500): EC=2000; DP=HP of the summoned target (if the summoner is below your post count): Will defeat any summoned being of light which is under the control of someone of a lesser post count.

- Summoning of Destruction (3000): EC=2300; DP=750: The Sorcerer uses the powers of the ancients to conjure a local cataclysm.

- Dark Gate (3200): EC=800; DP=0: Will send a friendly target back to his/her hometown as an evacuation.
<font></td></tr></table></center></marquee></center>
0

#12 {lang:macro__useroffline}   X Zolon {lang:icon}

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Posted 18 August 2003 - 10:50 PM

Ahem!

*Steps on a PBJ sandwhich*

WHO has more insanity than that?


*puts the post back on it's topic*

Hmm... Cspace is really busy, so asking him would result in not-so-goodnss.
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#13 {lang:macro__useroffline}   CongressJon {lang:icon}

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Posted 18 August 2003 - 10:52 PM

Two words: PM HIM! Problem solved.
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#14 {lang:macro__useroffline}   X Zolon {lang:icon}

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Posted 19 August 2003 - 12:47 AM

I SAID HE WAS BUSY!

NERD!
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#15 {lang:macro__useroffline}   yeah man {lang:icon}

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Posted 19 August 2003 - 02:34 PM

Hey, X Zolon, no one steps on the Allmighty Pbj Sandwich!!!!

*dances with the pbj banana*

Who's insane now!!!
<center>
<TABLE>
<TR>
<td style="filter:dropshadow(color=black, strength=1)"><font color=white><marquee style="color: FFFFFFF" scrollamount=1 width=351 height=80 direction=up><center>
<B>DarkStorm Character Information</B>
Money: 1240 UniCreds
Items for Use: 3 boom stones, 3 runes of blasting, 47 Vesuul, 1 bricken, 1 Mythrite Pick, 1 skyrite pick, One Class 1 Energy Field Generator, 1 Ruby
Mining Level: 5 (1600 EXP)
Smithing Level: 1
<B>Character Stats:</B>
Total Posts:3681
Total Stat Points: 83
Strength: 1 = 0 stat point used
Intelligence: 35= 19 stat points used + Staff + Race power bonus
Hit Points: 2220 Hp= 74 stat points used
EP Reduction: 35 X 15 =-525 EP
DP UP : + 2


Banana Boy- Familiar
Alignment: Light
Xanthor Drathos - Sorceror
Class info:
Sorcerer: Like wizards, but bound to darkness. Sorcerers practice spells of destruction and darkness. Like wizards, they are physically weak, though can do massive damage if given the chance to cast a spell.
- Intelligence Effect (per point): Decreases EP consumption of abilities by 15
- Strength Effect (per point): Normal attack DP + 2
Hometown: Shral Valeron
Race: Dark Elves: Diverging into the path of Darkness at an undetermined date during the Second Age, Dark Elves have become one of the few true evil races in Earthia. They consider Undead to be below them, and scowl at all races and classes not allied with Darkness. While they are not known to hide in the shadows like other Dark races, they are probably one of the most capable of directly harnessing the dark powers of the world to do their bidding.
- For Dark classes: Intelligence + 10; At a post count of 4000, Intelligence + 20 instead

Me Spells
Sorcerer:

- Dark Grip (0): EC=5; DP=4: Surrounds the target with a dark mist, doing minor damage.

- Choke (0): EC=7; DP=5: The Sorcerer holds out his/her hand and chokes the target, doing minor damage.

- Stun Target (0): EC=7; DP=0; Effect = Stun: Target cannot take any actions or move: Prevents target from taking any actions for 20 seconds. Will not take away the target's next turn in battle.

- Blast of Darkness (150): EC=50; DP=35: A conjured wave of darkness slams the target.

- Dimensional Ripple (200): EC=70; DP= 40; Effect = Stun: Target cannot take any actions or move: Attack spell that also stuns the target for 20 seconds. Will not take away the target's next turn in battle.

- DarkForce (300): EC=120; DP=75: Darkness crushes the target from all directions.

- Levitate (350): EC=200; Effect = Levitate: Prevents damage from ground based attacks as long as the target (anyone) is in the region.

- Suffocate (450): EC=200; DP=50 Each Turn For Following 3 Turns: The air is removed around the target, suffocating him/her. Does minor damage for three turns (along with additional attacks for the following two).

- Ground Shock (600): EC=250; DP=110: Will not affect levitated targets

- Dimensional Wave (800): EC=400; DP=160: The dimension is warped around the target, causing a large amount of damage.

- Evil Cyclone (1200): EC=500; DP=180: A temporary portal to the dark world opens, consuming the target in a cyclone of shadows, ultimately crushing him/her.

- Death's Warning (1200): EC=100; DP=0: Will cause great fear to the target and cause him/her to leave the location and go back into the general region. Will not affect Wizards.

-> Storm of Darkness (1500): EC=750; DP=260: The powers of the ancient sorcerer are summoned, showering the target in flames and consuming him/her in darkness.

- Summon Familiar (2000): EC=500; Effect = Summon a Familiar to travel/ Can do anything except attack or use abilities: Allows you to summon a familiar and send it to other areas. It cannot attack and will come back to you if attacked.

-> Dimensional Crack (2000): EC=1000; DP=400: A local form of Dimensional Storm targeting one character. The target temporarily experiences the effects of being caught between dimensions in this destructive spell.

- Destroy Light (2500): EC=2000; DP=HP of the summoned target (if the summoner is below your post count): Will defeat any summoned being of light which is under the control of someone of a lesser post count.

- Summoning of Destruction (3000): EC=2300; DP=750: The Sorcerer uses the powers of the ancients to conjure a local cataclysm.

- Dark Gate (3200): EC=800; DP=0: Will send a friendly target back to his/her hometown as an evacuation.
<font></td></tr></table></center></marquee></center>
0

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