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Citadel

#286 {lang:macro__useroffline}   Bashae {lang:icon}

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Posted 04 October 2004 - 12:27 AM

Krytos keeps his sword out, proceeding behind Alandar.
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#287 {lang:macro__useroffline}   yeah man {lang:icon}

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Posted 04 October 2004 - 01:52 AM

You encounter Arachnos the Fallen!

Arachnos the Fallen X 1:
10000HP
1000EP
1000DP/Turn

Abilites:

Clap (500EP): Sends a shockwave through the ground, doing 600DP to everyone.
<center>
<TABLE>
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<td style="filter:dropshadow(color=black, strength=1)"><font color=white><marquee style="color: FFFFFFF" scrollamount=1 width=351 height=80 direction=up><center>
<B>DarkStorm Character Information</B>
Money: 1240 UniCreds
Items for Use: 3 boom stones, 3 runes of blasting, 47 Vesuul, 1 bricken, 1 Mythrite Pick, 1 skyrite pick, One Class 1 Energy Field Generator, 1 Ruby
Mining Level: 5 (1600 EXP)
Smithing Level: 1
<B>Character Stats:</B>
Total Posts:3681
Total Stat Points: 83
Strength: 1 = 0 stat point used
Intelligence: 35= 19 stat points used + Staff + Race power bonus
Hit Points: 2220 Hp= 74 stat points used
EP Reduction: 35 X 15 =-525 EP
DP UP : + 2


Banana Boy- Familiar
Alignment: Light
Xanthor Drathos - Sorceror
Class info:
Sorcerer: Like wizards, but bound to darkness. Sorcerers practice spells of destruction and darkness. Like wizards, they are physically weak, though can do massive damage if given the chance to cast a spell.
- Intelligence Effect (per point): Decreases EP consumption of abilities by 15
- Strength Effect (per point): Normal attack DP + 2
Hometown: Shral Valeron
Race: Dark Elves: Diverging into the path of Darkness at an undetermined date during the Second Age, Dark Elves have become one of the few true evil races in Earthia. They consider Undead to be below them, and scowl at all races and classes not allied with Darkness. While they are not known to hide in the shadows like other Dark races, they are probably one of the most capable of directly harnessing the dark powers of the world to do their bidding.
- For Dark classes: Intelligence + 10; At a post count of 4000, Intelligence + 20 instead

Me Spells
Sorcerer:

- Dark Grip (0): EC=5; DP=4: Surrounds the target with a dark mist, doing minor damage.

- Choke (0): EC=7; DP=5: The Sorcerer holds out his/her hand and chokes the target, doing minor damage.

- Stun Target (0): EC=7; DP=0; Effect = Stun: Target cannot take any actions or move: Prevents target from taking any actions for 20 seconds. Will not take away the target's next turn in battle.

- Blast of Darkness (150): EC=50; DP=35: A conjured wave of darkness slams the target.

- Dimensional Ripple (200): EC=70; DP= 40; Effect = Stun: Target cannot take any actions or move: Attack spell that also stuns the target for 20 seconds. Will not take away the target's next turn in battle.

- DarkForce (300): EC=120; DP=75: Darkness crushes the target from all directions.

- Levitate (350): EC=200; Effect = Levitate: Prevents damage from ground based attacks as long as the target (anyone) is in the region.

- Suffocate (450): EC=200; DP=50 Each Turn For Following 3 Turns: The air is removed around the target, suffocating him/her. Does minor damage for three turns (along with additional attacks for the following two).

- Ground Shock (600): EC=250; DP=110: Will not affect levitated targets

- Dimensional Wave (800): EC=400; DP=160: The dimension is warped around the target, causing a large amount of damage.

- Evil Cyclone (1200): EC=500; DP=180: A temporary portal to the dark world opens, consuming the target in a cyclone of shadows, ultimately crushing him/her.

- Death's Warning (1200): EC=100; DP=0: Will cause great fear to the target and cause him/her to leave the location and go back into the general region. Will not affect Wizards.

-> Storm of Darkness (1500): EC=750; DP=260: The powers of the ancient sorcerer are summoned, showering the target in flames and consuming him/her in darkness.

- Summon Familiar (2000): EC=500; Effect = Summon a Familiar to travel/ Can do anything except attack or use abilities: Allows you to summon a familiar and send it to other areas. It cannot attack and will come back to you if attacked.

-> Dimensional Crack (2000): EC=1000; DP=400: A local form of Dimensional Storm targeting one character. The target temporarily experiences the effects of being caught between dimensions in this destructive spell.

- Destroy Light (2500): EC=2000; DP=HP of the summoned target (if the summoner is below your post count): Will defeat any summoned being of light which is under the control of someone of a lesser post count.

- Summoning of Destruction (3000): EC=2300; DP=750: The Sorcerer uses the powers of the ancients to conjure a local cataclysm.

- Dark Gate (3200): EC=800; DP=0: Will send a friendly target back to his/her hometown as an evacuation.
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#288 {lang:macro__useroffline}   Ruckus Fox {lang:icon}

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Posted 04 October 2004 - 02:54 AM

Lucien stopped in the middle of the room, "W-....What the hell is that thing?!" He asks in puzzle and wonder....His fox sense told him that this guy could waste him easily. icon_sweatdrop.gif not only that, it was a huge opponent...Luci was only a mere little guy with fox ears and a tail. He posed NO threat. Despite that he looked back to his comrades, "I dunno about you guys, but I've got no one to return to, if I die I have no shame." With that he turned around and charged the being, once reached he'd cut down for 100DP

300//300

OOC: HOLY CRAP! eek4.gif This guy's gonna slaughter us... icon_sweatdrop.gif

This post has been edited by Ruckus Fox: 04 October 2004 - 02:57 AM


Darkstorm Characters: Scaffard Crimsonflame , Zikora Yooki
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#289 {lang:macro__useroffline}   Bashae {lang:icon}

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Posted 04 October 2004 - 07:34 AM

"Well Lucien, I have something to live up for... So I can't die here." Reikin uses:

- Block (0): EC=0; DP=0: Will prevent the warrior from taking damage from the next physical attack used against him/her. Not effective against magic, and will remain in effect as long as the warrior does not move and does not use any abilities (or attack).

"Terakuu, I think this is your job!"
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#290 {lang:macro__useroffline}   CongressJon {lang:icon}

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Posted 04 October 2004 - 09:21 PM

Terakuu looks blankly at Reikin.

"Understand, I am a formidable fighter, however this monstrosity will need to be brought down with cleverness, not brute force, I guarentee."

Terakuu uses Beam of Light! (EC=900; DP=0: Renders dark fiends motionless for a few minutes (cannot move to another place). They can attack though.)

OOC: Can we make this like 2 turns, as we're not all here ATM?

BIC: Terakuu's eyes flash. "Everyone! It cannot move for a bit, but it can still attack! Only use quick attacks, or ones with range! I can hit it with a great blast, but only with time!"
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#291 {lang:macro__useroffline}   obiwan22 {lang:icon}

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Posted 04 October 2004 - 09:54 PM

OOC: Hyp, use the other attack you get with 5k posts. Not aura blast, but the other...it's a perm effect until you leave the region...
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#292 {lang:macro__useroffline}   CongressJon {lang:icon}

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Posted 04 October 2004 - 10:09 PM

OOC: Sword of Destined Hero will allow me to kill it... if I attack it for 7-8 turns in a row...
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#293 {lang:macro__useroffline}   Ruckus Fox {lang:icon}

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Posted 04 October 2004 - 10:38 PM

OOC: Sounds like a plan.....This bad guy can one hit me... eek7.gif So...Yeah, I'll just make a non-combatant post right now...

Lucien backs up from his strike, after hearing Terakuu bark a command, he figured he was potentially good at fighting. After back with his team he sheathed the Wave Sword and brought out his small throwing knife attatched to a nice strong cord, He proceeded to swing it into a small orbit to his right.

Darkstorm Characters: Scaffard Crimsonflame , Zikora Yooki
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#294 {lang:macro__useroffline}   ticktockclok {lang:icon}

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Posted 04 October 2004 - 10:40 PM

"That piece of bologna can kill me in one hit! Can't hurt me now though....."


540 HP
988 EP
8 DP

Intell + Class Effect = -46 EP

Casts on self: Levitate (350): EC=200; Effect = Levitate: Prevents damage from ground based attacks as long as the target (anyone) is in the region.

EP= 834
Rest is same.

This post has been edited by Crazed_Nutter: 04 October 2004 - 10:42 PM

And now we have the quote of the day, from greenl2l: PLONGED!!!
IPB Image
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#295 {lang:macro__useroffline}   Darkness {lang:icon}

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Posted 04 October 2004 - 10:54 PM

Oric pulls out his bow and draws an arrow, placing it against the bow. He pulls back and uses

- Poisoned Arrow (200): EC=150; Effect = Cannot attack for one minute from the initial hit, though can move: Renders target unable to attack for one minute (can still move). - on Arachnos the Fallen!







“In the valley of hope, there is no winter.”

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#296 {lang:macro__useroffline}   Ruckus Fox {lang:icon}

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Posted 05 October 2004 - 12:49 AM

OOC: No offense, but I think that was a waste of a good turn since he was already paralyzed... eek7.gif Just shoot arrows from now on and such.

Darkstorm Characters: Scaffard Crimsonflame , Zikora Yooki
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#297 {lang:macro__useroffline}   obiwan22 {lang:icon}

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Posted 05 October 2004 - 02:19 AM

OOC: Psst...Check the main Cspacezone page..Some of you may have new spells...hint hint. bluetongue.gif
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#298 {lang:macro__useroffline}   Ruckus Fox {lang:icon}

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Posted 05 October 2004 - 02:42 AM

OOC: Rats...I can't seem to find where he put it 1zhelp.gif Obi, or some one...Could you tell me if I got any new skills? And if so, list them. Or the place where they're located at.

Darkstorm Characters: Scaffard Crimsonflame , Zikora Yooki
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#299 {lang:macro__useroffline}   CongressJon {lang:icon}

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Posted 05 October 2004 - 11:30 PM

OOC: God! Sure didn't notice that one bluetongue.gif Here's a list of mine...

- Cure (250): EC=0; DP=0: Heals poison and disease.
- Heal (400): EC=60; Effect = Recovers 100 HP: Recovers a target's (or self's) HP.
- Reanimate (1000): EC=150; Effect = Bring a fallen character back to the battle: Revives a fallen character, though the character remains motionless for three minutes (cannot move to another location/region).
- Holy Steed (6000): EC=0: Summons a horse that allows region-to-region travel by skipping connection regions.

Essentially, the big thing is Reanimate, for this battle anyway. If one of you dies, I can bring you back, assuming that I am still alive, which you might want to protect me for.
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#300 {lang:macro__useroffline}   Darkness {lang:icon}

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Posted 06 October 2004 - 12:04 AM

OOC: sad.gif I didn't get any....

This post has been edited by Darkness 22: 06 October 2004 - 12:06 AM








“In the valley of hope, there is no winter.”

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