CurvedSpace Forums: Recruiting Event Discussion - CurvedSpace Forums

Jump to content

Page 1 of 1
  • You cannot start a new topic
  • You cannot reply to this topic

Recruiting Event Discussion

#1 {lang:macro__useroffline}   Cspace {lang:icon}

  • Previously Cspace
  • Icon
  • {lang:view_blog}
  • {lang:view_gallery}
  • Group: Administrator
  • Posts: 9,756
  • Joined: 03-August 02

Posted 07 March 2008 - 03:17 AM

Events can be great for recruiting if we have the mindset for it. Activity is our greatest concern right now, so we need to come up with ways to find and welcome new members. It doesn't need to be difficult.

What's good about events is that no one has to go out of his or her way to recruit... We all do it at the same time and at the same place, while having an event which should be worthwhile anyway. This can also work in more places than just Runescape.

So let's discuss what we will do. thumb.gif
Posted Image
0

#2 {lang:macro__useroffline}   Cspace {lang:icon}

  • Previously Cspace
  • Icon
  • {lang:view_blog}
  • {lang:view_gallery}
  • Group: Administrator
  • Posts: 9,756
  • Joined: 03-August 02

Posted 08 March 2008 - 08:16 PM

*Bump*
Posted Image
0

#3 {lang:macro__useroffline}   Cspace {lang:icon}

  • Previously Cspace
  • Icon
  • {lang:view_blog}
  • {lang:view_gallery}
  • Group: Administrator
  • Posts: 9,756
  • Joined: 03-August 02

Posted 10 March 2008 - 01:47 AM

*Bump* eek13.gif
Posted Image
0

#4 {lang:macro__useroffline}   Aaron {lang:icon}

  • Hai
  • Icon
  • {lang:view_gallery}
  • Group: Moderator
  • Posts: 6,067
  • Joined: 26-December 04
  • Location:Eorthe

Posted 10 March 2008 - 08:18 PM

I'll at least reply instead of lurk. I honestly don't know what successful event we can host.
0

#5 {lang:macro__useroffline}   Charlie {lang:icon}

  • *lick*
  • Icon
  • {lang:view_blog}
  • Group: Moderator
  • Posts: 4,389
  • Joined: 30-April 05
  • Location:Eorthe

Posted 10 March 2008 - 08:30 PM

Its hard to host a successful event, nobody usually turns up..

The only thing I can think of is to advertise events where allowed in Runescape Communities.
0

#6 {lang:macro__useroffline}   Dragonman {lang:icon}

  • Senior Member
  • Icon
  • {lang:view_blog}
  • {lang:view_gallery}
  • Group: Super Moderator
  • Posts: 6,890
  • Joined: 11-November 02
  • Location:Eorthe

Posted 10 March 2008 - 08:49 PM

Guild Wars seems fairly hard to recruit for, since it seems like everyone is in a guild already. Some ideas off the top of my head that could help recruitment:
  • Helping players complete quests/missions/tasks.
  • Each DoA member advertises our guild in a popular outpost for at least 5 minutes every time they play.
  • Develop our skill builds area so that we have stuff here at the site that people will find valuable. The more builds the better.
  • Dance parties, at which we can advertise the guild (us) that is running it.

Posted Image

"Fifteen hundred years ago everybody knew the Earth was the center of the universe. Five hundred years ago, everybody knew the Earth was flat, and fifteen minutes ago, you knew that humans were alone on this planet. Imagine what you'll know tomorrow."
--K
0

#7 {lang:macro__useroffline}   Zziggywolf5 {lang:icon}

  • Senior Member
  • Icon
  • {lang:view_blog}
  • {lang:view_gallery}
  • Group: Moderator
  • Posts: 2,739
  • Joined: 27-June 03
  • Location:Eorthe

Posted 10 March 2008 - 09:01 PM

I was trying to hide, but I guess some response is better than none... I don't know anything about how to make good events.

QUOTE (JGJTan @ Jul 17 2008, 04:48 PM) <{POST_SNAPBACK}>
I endorse stalking. :thumb:
0

#8 {lang:macro__useroffline}   Cspace {lang:icon}

  • Previously Cspace
  • Icon
  • {lang:view_blog}
  • {lang:view_gallery}
  • Group: Administrator
  • Posts: 9,756
  • Joined: 03-August 02

Posted 10 March 2008 - 09:46 PM

What we used to do was come up with spontaneous events that involved other players. At times, we even had events where only one or two SeeDs attended, but we gathered a group of players who we found in the game at that moment. I'm not sure if others did this, but sometimes I even created events that were so spontaneous that they didn't even get mention on the site until after they happened. If one feels ambitious, a single player can create an event that entirely consists of random people.

It's actually pretty fun, because you can sometimes make quite a scene, and you know that it's entirely your fault. biglaugh.gif


****************************

I understand entirely if most (or all) of us don't feel up to doing that, but take my word that it can be pretty fun. bluetongue.gif

What is more realistic is for a small group of us to effectively accomplish the same thing as the above. The trick is coming up with something unique that would either benefit those who become involved, or just seem unusual enough that people would come just to see it happen. I wouldn't recommend the pointless insanity that we sometimes enjoy, but events where players will realistically want to spontaneously join.

In Runescape, clan chat is a must. We could have gone way beyond with our old events if only that feature existed back then. Before starting a train, or lighting fires, or doing anything else of that sort to get attention, try to get players to join our channel. Not only will it make things easier to organize, but there may be an element where those players also invite their friends. It also looks good for our guild because the first impression will be one of activity. Lastly, they'll probably stick around for a longer time during the event... Or if they leave, perhaps they'll return!


****************************

The following are some tips that may help...

- In Runescape, trains and fires can get attention. Just be sure that something more "profitable" or "worthwhile" follows whatever attention grabber is used. Most random players will leave an event if this is all we end up doing.

- Parties in semi-active places are great. This applies to pretty much any MMORPG with social aspects.

- A sense of belonging is important. You may want to get creative, but another example in Runescape would be handing out blue capes for those who want to join the event. Anything that makes everyone seem less "random" is good.

- As another tip for SeeD, drop parties can be very effective. For a few years, we had more drop parties than any other kind of event. bluetongue.gif Of course, I'm not sure if it's possible anymore due to the recent game updates, so maybe an active RS player can correct me. icon_sweatdrop.gif

- In Guild Wars, the best public events can most easily happen in semi-active districts. There should be many players, but not so many that we can't dominate the district. It should also be an important location so the players aren't quickly running in and out all the time. Since most new characters are alts, perhaps we don't have a particular advantage in newbie areas in comparison to any others.

- In many MMOG's, firework abuse can get attention.

- Try to make friends with those who come. For example, don't just use the guild channel. Private messages can be very good to send, even if you're merely saying "Welcome!".

- Have fun with the event! If you're not enjoying it, don't expect that others are. If this is the case, change things around so the event is better. There's nothing wrong with switching the purpose as long as everyone currently at the event can still be involved.

- It's okay for events to "fail". Events won't all succeed, and chances are that your first ones won't be as successful as you wanted. After a few attempts you'll figure out what works, and after that it will keep getting easier! Besides, if others are also trying things, our guild should be growing. As we grow, events will naturally grow as well. thumb.gif
Posted Image
0

#9 {lang:macro__useroffline}   Charlie {lang:icon}

  • *lick*
  • Icon
  • {lang:view_blog}
  • Group: Moderator
  • Posts: 4,389
  • Joined: 30-April 05
  • Location:Eorthe

Posted 10 March 2008 - 10:24 PM

I think drop parties are still do-able.

A good way of recruiting and drop party is going to Party Pete's thingy bluetongue.gif You can gather people's attention as some NPCs advertise the drop party (eg: 2mil drop party in 2 minutes and so on). Although this is only for members.
0

Page 1 of 1
  • You cannot start a new topic
  • You cannot reply to this topic

2 User(s) are reading this topic
0 members, 2 guests, 0 anonymous users