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Taking A Break Until Friday

#1 {lang:macro__useroffline}   Cspace {lang:icon}

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Posted 07 September 2004 - 05:55 PM

If you've been here the past month you probably know that it was a trying time. As you look around I'm sure you will see a lot of improvement and I only see more improvement in the near future. Soon we will be looking back at all that happened and just laugh about it.

I am not going to judge what everyone else went through but this meant a lot of late nights for me; some past 4:00 A.M. Following that there were many things which needed to be done on the forums and I spent a lot of time trying to calm things down both on AIM and on the forums. It was worth it though, I'm not saying this negatively. Then we had some fun with revivals or things, but now I have other things to which I must attend until Friday.

I will check up on things daily just incase I am needed for something, but don't expect me to post unless necessary for something. On Friday I will catch up on my PMs again and get to the site update since I have time for that again.

Thanks, just letting everyone know.
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#2 {lang:macro__useroffline}   Bodom {lang:icon}

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Posted 07 September 2004 - 07:09 PM

well until then cspace, gooday!

And dont put seed so far into your schedule, dont overwork yourself on it.

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#3 {lang:macro__useroffline}   Bmatt {lang:icon}

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Posted 07 September 2004 - 07:47 PM

have fun with the relaxin. and could this be linked to the DIAL UP upgrade to Broadband i wonder. oh well, enjoy your break.
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#4 {lang:macro__useroffline}   CongressJon {lang:icon}

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Posted 07 September 2004 - 08:25 PM

Well, ye certainly deserve it. grnwink.gif You're like an over-protective parent: You've almost always been here. (Over the past week, anyways.) Take some nice, hard-earned time off Cspace, and thanks for some great... being here-ness! icon_sweatdrop.gif
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#5 {lang:macro__useroffline}   Master Of Stuff {lang:icon}

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Posted 07 September 2004 - 08:37 PM

Who says you can take a break CSpace? bluetongue.gif

Take care and rest up... and do it just because, not because you think you'll need it or something grnwink.gif
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#6 {lang:macro__useroffline}   Star Jedi {lang:icon}

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Posted 07 September 2004 - 10:22 PM

'Aye, be sure to relaxness, Mr. Csp', you need some time off TheSmile.gif
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#7 {lang:macro__useroffline}   Cspace {lang:icon}

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Posted 09 September 2004 - 02:17 AM

Err, something else came up and I'm going to take a slight opportunity to get started with development on AoA (DStorm: Age of Arcana). I may not be around a whole lot until Monday and possibly later, but I'll still check in daily (so no one try anything, lol thumb.gif ). When I get back I'll crank out the update to the SeeD website, followed by the update to CurvedSpace. Following that updates will happen regularly once again. (whew)

Anyway, not that I need to tell anyone this (everyone is more than capable of conducting the place), but I am because I need an excuse for not replying to a few of this week's PMs. bluetongue.gif
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#8 {lang:macro__useroffline}   Cspace {lang:icon}

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Posted 12 September 2004 - 10:29 PM

Ok, this is final. I will be back at my previous activity as of Tuesday (physically on the forums, been active in other ways during this time). Tomorrow I will be finishing up what I was working on with DStorm and may get some more done on the seemingly eternal SeeD update, but I probably will not be on the forums except for a few minutes here and there just to check on things.

Unfortunately there is nothing worth posting about what I did with DStorm (nothing to show for it such as screenshots), but I will say that the project has officially started. Soon I'll post some concept drawings I made and following that screenshots of new models should be posted. It will, by no means, be a working game for a long time... However we all have to start somewhere and maybe in a year things will begin to take form. Stay tuned. grnwink.gif
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#9 {lang:macro__useroffline}   yeah man {lang:icon}

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Posted 13 September 2004 - 01:23 AM

QUOTE(Hyperfried @ Sep 7 2004, 03:25 PM)
Well, ye certainly deserve it. grnwink.gif You're like an over-protective parent: You've almost always been here. (Over the past week, anyways.) Take some nice, hard-earned time off Cspace, and thanks for some great... being here-ness! icon_sweatdrop.gif
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Lol, Daaddy Cspace, when are we getting DarkStorms?
<center>
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<td style="filter:dropshadow(color=black, strength=1)"><font color=white><marquee style="color: FFFFFFF" scrollamount=1 width=351 height=80 direction=up><center>
<B>DarkStorm Character Information</B>
Money: 1240 UniCreds
Items for Use: 3 boom stones, 3 runes of blasting, 47 Vesuul, 1 bricken, 1 Mythrite Pick, 1 skyrite pick, One Class 1 Energy Field Generator, 1 Ruby
Mining Level: 5 (1600 EXP)
Smithing Level: 1
<B>Character Stats:</B>
Total Posts:3681
Total Stat Points: 83
Strength: 1 = 0 stat point used
Intelligence: 35= 19 stat points used + Staff + Race power bonus
Hit Points: 2220 Hp= 74 stat points used
EP Reduction: 35 X 15 =-525 EP
DP UP : + 2


Banana Boy- Familiar
Alignment: Light
Xanthor Drathos - Sorceror
Class info:
Sorcerer: Like wizards, but bound to darkness. Sorcerers practice spells of destruction and darkness. Like wizards, they are physically weak, though can do massive damage if given the chance to cast a spell.
- Intelligence Effect (per point): Decreases EP consumption of abilities by 15
- Strength Effect (per point): Normal attack DP + 2
Hometown: Shral Valeron
Race: Dark Elves: Diverging into the path of Darkness at an undetermined date during the Second Age, Dark Elves have become one of the few true evil races in Earthia. They consider Undead to be below them, and scowl at all races and classes not allied with Darkness. While they are not known to hide in the shadows like other Dark races, they are probably one of the most capable of directly harnessing the dark powers of the world to do their bidding.
- For Dark classes: Intelligence + 10; At a post count of 4000, Intelligence + 20 instead

Me Spells
Sorcerer:

- Dark Grip (0): EC=5; DP=4: Surrounds the target with a dark mist, doing minor damage.

- Choke (0): EC=7; DP=5: The Sorcerer holds out his/her hand and chokes the target, doing minor damage.

- Stun Target (0): EC=7; DP=0; Effect = Stun: Target cannot take any actions or move: Prevents target from taking any actions for 20 seconds. Will not take away the target's next turn in battle.

- Blast of Darkness (150): EC=50; DP=35: A conjured wave of darkness slams the target.

- Dimensional Ripple (200): EC=70; DP= 40; Effect = Stun: Target cannot take any actions or move: Attack spell that also stuns the target for 20 seconds. Will not take away the target's next turn in battle.

- DarkForce (300): EC=120; DP=75: Darkness crushes the target from all directions.

- Levitate (350): EC=200; Effect = Levitate: Prevents damage from ground based attacks as long as the target (anyone) is in the region.

- Suffocate (450): EC=200; DP=50 Each Turn For Following 3 Turns: The air is removed around the target, suffocating him/her. Does minor damage for three turns (along with additional attacks for the following two).

- Ground Shock (600): EC=250; DP=110: Will not affect levitated targets

- Dimensional Wave (800): EC=400; DP=160: The dimension is warped around the target, causing a large amount of damage.

- Evil Cyclone (1200): EC=500; DP=180: A temporary portal to the dark world opens, consuming the target in a cyclone of shadows, ultimately crushing him/her.

- Death's Warning (1200): EC=100; DP=0: Will cause great fear to the target and cause him/her to leave the location and go back into the general region. Will not affect Wizards.

-> Storm of Darkness (1500): EC=750; DP=260: The powers of the ancient sorcerer are summoned, showering the target in flames and consuming him/her in darkness.

- Summon Familiar (2000): EC=500; Effect = Summon a Familiar to travel/ Can do anything except attack or use abilities: Allows you to summon a familiar and send it to other areas. It cannot attack and will come back to you if attacked.

-> Dimensional Crack (2000): EC=1000; DP=400: A local form of Dimensional Storm targeting one character. The target temporarily experiences the effects of being caught between dimensions in this destructive spell.

- Destroy Light (2500): EC=2000; DP=HP of the summoned target (if the summoner is below your post count): Will defeat any summoned being of light which is under the control of someone of a lesser post count.

- Summoning of Destruction (3000): EC=2300; DP=750: The Sorcerer uses the powers of the ancients to conjure a local cataclysm.

- Dark Gate (3200): EC=800; DP=0: Will send a friendly target back to his/her hometown as an evacuation.
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