Anti-darkness Training Camp 2! A new one, with different rules...
#1
Posted 31 October 2003 - 04:28 AM
Hey everyone! After a long absence, I have returned! I'm making a new training camp, with stricter rules for a more enjoyable RP experience. My previous one was crashed by a bunch of darkies wanting to fight tens of thousands of monsters. I want this one to focus on good, solid RP with realistic numbers of enemies.
1: Only Light characters, or Neutral characters allied with Light are allowed to post. I request that all others be deleted.
2: Only good quality RPing is allowed. I request that all others be deleted. (“Now bringing out his sword, he attempts to kill more skeletons.” and “Zelgar calls a man to fight*yell*” are NOT good RPing, no offense to those who posted these comments)
3: Hyperfried, Dragonman565, Muler, myself(sometimes), and Cspace are the only DMs for now.
4: This is strictly for RPing combat. As such, no quests are allowed.
5: This is to be RPed exactly as the actual game. As such, remaining HP and EP is to be included in every post.
NOTE: Be sure to use proper targeting and include your remaining HP and EP in each post. Unless you indicate otherwise, you will remain "locked on" to the same monster until it dies.
Here we go!
You are walking down a path through a heavily wooded area. The path is decent-sized, about 8 feet across. It is composed primarily of rough gravel, with some weeds poking out here and there. The trees and shubbery are thick on both sides, and would be nearly impossible to force through. A thick canopy overhead allows plenty of light to seep in, but you cannot see the sky. Coming around a corner, you happen upon a group of about thirty or so goblins (100 HP each, no spells). They do not notice you. What do you do?
1: Only Light characters, or Neutral characters allied with Light are allowed to post. I request that all others be deleted.
2: Only good quality RPing is allowed. I request that all others be deleted. (“Now bringing out his sword, he attempts to kill more skeletons.” and “Zelgar calls a man to fight*yell*” are NOT good RPing, no offense to those who posted these comments)
3: Hyperfried, Dragonman565, Muler, myself(sometimes), and Cspace are the only DMs for now.
4: This is strictly for RPing combat. As such, no quests are allowed.
5: This is to be RPed exactly as the actual game. As such, remaining HP and EP is to be included in every post.
NOTE: Be sure to use proper targeting and include your remaining HP and EP in each post. Unless you indicate otherwise, you will remain "locked on" to the same monster until it dies.
Here we go!
You are walking down a path through a heavily wooded area. The path is decent-sized, about 8 feet across. It is composed primarily of rough gravel, with some weeds poking out here and there. The trees and shubbery are thick on both sides, and would be nearly impossible to force through. A thick canopy overhead allows plenty of light to seep in, but you cannot see the sky. Coming around a corner, you happen upon a group of about thirty or so goblins (100 HP each, no spells). They do not notice you. What do you do?
The Few. The Proud. The Jews.
#2
Posted 31 October 2003 - 05:42 AM
Morgan allways acting to fast and to rashinal hid him self in a neardy bush while he loaded his sling. Morgan than sneaks around to the rear of horde and fires his sling at the nearest goblin. Goblins are stupid so naturally the goblin that was hit didn't notice morgan, the Goblin then drew his sword and strated to argue with another goblin, Morgan then drawing his short sword from his sheath ran into combat ambushing a unluck goblin
#9
Posted 01 November 2003 - 05:43 AM
Bobert Enters Anti-darkness Training Camp 2. "Looks like you need help here."
Bobert takes his staff and slowly moves its around, then he swings it faster and faster. Bobert casts Enchant Target on Terakuu.
Enchant Target (50): EC=50; Effect = Target can attack a target twice in the beginning of battles in the region (against Darkness): Allows the target to have two turns in a row at the beginning of a battle with a dark target. Loses effect if the target leaves the region.
Hits: 380
EP: 270
Bobert takes his staff and slowly moves its around, then he swings it faster and faster. Bobert casts Enchant Target on Terakuu.
Enchant Target (50): EC=50; Effect = Target can attack a target twice in the beginning of battles in the region (against Darkness): Allows the target to have two turns in a row at the beginning of a battle with a dark target. Loses effect if the target leaves the region.
Hits: 380
EP: 270
This post has been edited by sk8boarder32: 01 November 2003 - 03:42 PM
#11
Posted 03 November 2003 - 04:42 AM
Krytos enters Anti-Darkness Training Camp 2.
OOC:
I'm the one who er... didn't post good quality RPing. And yes I am offended, Grimbold, but I guess I could improve on my RPing skills. Oh, and Hyperfried? You forgot your HP and EP in your posts
.
IC:
Krytos, noticing the horde of goblins, pulls out his Blazing Blade and looks at them dully.
"Tch... Goblins..."
He dashes towards the incoming goblins and attempts to bowl over some of the goblins.
HP: 270
EP: 58
OOC:
I'm the one who er... didn't post good quality RPing. And yes I am offended, Grimbold, but I guess I could improve on my RPing skills. Oh, and Hyperfried? You forgot your HP and EP in your posts
IC:
Krytos, noticing the horde of goblins, pulls out his Blazing Blade and looks at them dully.
"Tch... Goblins..."
He dashes towards the incoming goblins and attempts to bowl over some of the goblins.
HP: 270
EP: 58
This post has been edited by Hell Sin: 03 November 2003 - 04:43 AM
#12
Posted 04 November 2003 - 02:25 AM
OOC: Hehe, you've improved already. Nice work, and sorry if I offended you too much
| QUOTE |
| Oh, and Hyperfried? You forgot your HP and EP in your posts . |
Yeah, shame on you! 
Terakuu sends one goblin flying. It hits a tree, slumps to the ground, and moves no more. However, during his second attack, the Goblin managed to block his sword.
Krytos charges in to the nearest goblin. The Goblin is unfortunate enough to land on his head, and his neck snaps like a twig under his own weight.
2 Goblins very close to you.
The 34 others jeer at you.
Terakuu sends one goblin flying. It hits a tree, slumps to the ground, and moves no more. However, during his second attack, the Goblin managed to block his sword.
Krytos charges in to the nearest goblin. The Goblin is unfortunate enough to land on his head, and his neck snaps like a twig under his own weight.
2 Goblins very close to you.
The 34 others jeer at you.
The Few. The Proud. The Jews.
#15
Posted 05 November 2003 - 12:15 AM
Krytos connects solidly with the two close goblins, hitting both.
Goblin 1: 60 HP
Goblin 2: 60 HP
Terakuu swings madly in to the group of surprised Goblins, killing 3. One Goblin manages to stab you with his spear. It slides between the plates of your armor, and jabs in to your side.
Terakuu: 1350 HP
Goblins left: 33, 2 of which are wounded.
Goblin 1: 60 HP
Goblin 2: 60 HP
Terakuu swings madly in to the group of surprised Goblins, killing 3. One Goblin manages to stab you with his spear. It slides between the plates of your armor, and jabs in to your side.
Terakuu: 1350 HP
Goblins left: 33, 2 of which are wounded.
The Few. The Proud. The Jews.
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