Post about your Good Ol' SeeD Days
Seed Good Ol' Days Do you remember?
#1
Posted 05 November 2003 - 09:55 PM
Post about your Good Ol' SeeD Days
#2
Posted 05 November 2003 - 09:59 PM
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<B>DarkStorm Character Information</B>
Money: 1240 UniCreds
Items for Use: 3 boom stones, 3 runes of blasting, 47 Vesuul, 1 bricken, 1 Mythrite Pick, 1 skyrite pick, One Class 1 Energy Field Generator, 1 Ruby
Mining Level: 5 (1600 EXP)
Smithing Level: 1
<B>Character Stats:</B>
Total Posts:3681
Total Stat Points: 83
Strength: 1 = 0 stat point used
Intelligence: 35= 19 stat points used + Staff + Race power bonus
Hit Points: 2220 Hp= 74 stat points used
EP Reduction: 35 X 15 =-525 EP
DP UP : + 2
Banana Boy- Familiar
Alignment: Light
Xanthor Drathos - Sorceror
Class info:
Sorcerer: Like wizards, but bound to darkness. Sorcerers practice spells of destruction and darkness. Like wizards, they are physically weak, though can do massive damage if given the chance to cast a spell.
- Intelligence Effect (per point): Decreases EP consumption of abilities by 15
- Strength Effect (per point): Normal attack DP + 2
Hometown: Shral Valeron
Race: Dark Elves: Diverging into the path of Darkness at an undetermined date during the Second Age, Dark Elves have become one of the few true evil races in Earthia. They consider Undead to be below them, and scowl at all races and classes not allied with Darkness. While they are not known to hide in the shadows like other Dark races, they are probably one of the most capable of directly harnessing the dark powers of the world to do their bidding.
- For Dark classes: Intelligence + 10; At a post count of 4000, Intelligence + 20 instead
Me Spells
Sorcerer:
- Dark Grip (0): EC=5; DP=4: Surrounds the target with a dark mist, doing minor damage.
- Choke (0): EC=7; DP=5: The Sorcerer holds out his/her hand and chokes the target, doing minor damage.
- Stun Target (0): EC=7; DP=0; Effect = Stun: Target cannot take any actions or move: Prevents target from taking any actions for 20 seconds. Will not take away the target's next turn in battle.
- Blast of Darkness (150): EC=50; DP=35: A conjured wave of darkness slams the target.
- Dimensional Ripple (200): EC=70; DP= 40; Effect = Stun: Target cannot take any actions or move: Attack spell that also stuns the target for 20 seconds. Will not take away the target's next turn in battle.
- DarkForce (300): EC=120; DP=75: Darkness crushes the target from all directions.
- Levitate (350): EC=200; Effect = Levitate: Prevents damage from ground based attacks as long as the target (anyone) is in the region.
- Suffocate (450): EC=200; DP=50 Each Turn For Following 3 Turns: The air is removed around the target, suffocating him/her. Does minor damage for three turns (along with additional attacks for the following two).
- Ground Shock (600): EC=250; DP=110: Will not affect levitated targets
- Dimensional Wave (800): EC=400; DP=160: The dimension is warped around the target, causing a large amount of damage.
- Evil Cyclone (1200): EC=500; DP=180: A temporary portal to the dark world opens, consuming the target in a cyclone of shadows, ultimately crushing him/her.
- Death's Warning (1200): EC=100; DP=0: Will cause great fear to the target and cause him/her to leave the location and go back into the general region. Will not affect Wizards.
-> Storm of Darkness (1500): EC=750; DP=260: The powers of the ancient sorcerer are summoned, showering the target in flames and consuming him/her in darkness.
- Summon Familiar (2000): EC=500; Effect = Summon a Familiar to travel/ Can do anything except attack or use abilities: Allows you to summon a familiar and send it to other areas. It cannot attack and will come back to you if attacked.
-> Dimensional Crack (2000): EC=1000; DP=400: A local form of Dimensional Storm targeting one character. The target temporarily experiences the effects of being caught between dimensions in this destructive spell.
- Destroy Light (2500): EC=2000; DP=HP of the summoned target (if the summoner is below your post count): Will defeat any summoned being of light which is under the control of someone of a lesser post count.
- Summoning of Destruction (3000): EC=2300; DP=750: The Sorcerer uses the powers of the ancients to conjure a local cataclysm.
- Dark Gate (3200): EC=800; DP=0: Will send a friendly target back to his/her hometown as an evacuation.
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#4
Posted 05 November 2003 - 10:04 PM
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<B>DarkStorm Character Information</B>
Money: 1240 UniCreds
Items for Use: 3 boom stones, 3 runes of blasting, 47 Vesuul, 1 bricken, 1 Mythrite Pick, 1 skyrite pick, One Class 1 Energy Field Generator, 1 Ruby
Mining Level: 5 (1600 EXP)
Smithing Level: 1
<B>Character Stats:</B>
Total Posts:3681
Total Stat Points: 83
Strength: 1 = 0 stat point used
Intelligence: 35= 19 stat points used + Staff + Race power bonus
Hit Points: 2220 Hp= 74 stat points used
EP Reduction: 35 X 15 =-525 EP
DP UP : + 2
Banana Boy- Familiar
Alignment: Light
Xanthor Drathos - Sorceror
Class info:
Sorcerer: Like wizards, but bound to darkness. Sorcerers practice spells of destruction and darkness. Like wizards, they are physically weak, though can do massive damage if given the chance to cast a spell.
- Intelligence Effect (per point): Decreases EP consumption of abilities by 15
- Strength Effect (per point): Normal attack DP + 2
Hometown: Shral Valeron
Race: Dark Elves: Diverging into the path of Darkness at an undetermined date during the Second Age, Dark Elves have become one of the few true evil races in Earthia. They consider Undead to be below them, and scowl at all races and classes not allied with Darkness. While they are not known to hide in the shadows like other Dark races, they are probably one of the most capable of directly harnessing the dark powers of the world to do their bidding.
- For Dark classes: Intelligence + 10; At a post count of 4000, Intelligence + 20 instead
Me Spells
Sorcerer:
- Dark Grip (0): EC=5; DP=4: Surrounds the target with a dark mist, doing minor damage.
- Choke (0): EC=7; DP=5: The Sorcerer holds out his/her hand and chokes the target, doing minor damage.
- Stun Target (0): EC=7; DP=0; Effect = Stun: Target cannot take any actions or move: Prevents target from taking any actions for 20 seconds. Will not take away the target's next turn in battle.
- Blast of Darkness (150): EC=50; DP=35: A conjured wave of darkness slams the target.
- Dimensional Ripple (200): EC=70; DP= 40; Effect = Stun: Target cannot take any actions or move: Attack spell that also stuns the target for 20 seconds. Will not take away the target's next turn in battle.
- DarkForce (300): EC=120; DP=75: Darkness crushes the target from all directions.
- Levitate (350): EC=200; Effect = Levitate: Prevents damage from ground based attacks as long as the target (anyone) is in the region.
- Suffocate (450): EC=200; DP=50 Each Turn For Following 3 Turns: The air is removed around the target, suffocating him/her. Does minor damage for three turns (along with additional attacks for the following two).
- Ground Shock (600): EC=250; DP=110: Will not affect levitated targets
- Dimensional Wave (800): EC=400; DP=160: The dimension is warped around the target, causing a large amount of damage.
- Evil Cyclone (1200): EC=500; DP=180: A temporary portal to the dark world opens, consuming the target in a cyclone of shadows, ultimately crushing him/her.
- Death's Warning (1200): EC=100; DP=0: Will cause great fear to the target and cause him/her to leave the location and go back into the general region. Will not affect Wizards.
-> Storm of Darkness (1500): EC=750; DP=260: The powers of the ancient sorcerer are summoned, showering the target in flames and consuming him/her in darkness.
- Summon Familiar (2000): EC=500; Effect = Summon a Familiar to travel/ Can do anything except attack or use abilities: Allows you to summon a familiar and send it to other areas. It cannot attack and will come back to you if attacked.
-> Dimensional Crack (2000): EC=1000; DP=400: A local form of Dimensional Storm targeting one character. The target temporarily experiences the effects of being caught between dimensions in this destructive spell.
- Destroy Light (2500): EC=2000; DP=HP of the summoned target (if the summoner is below your post count): Will defeat any summoned being of light which is under the control of someone of a lesser post count.
- Summoning of Destruction (3000): EC=2300; DP=750: The Sorcerer uses the powers of the ancients to conjure a local cataclysm.
- Dark Gate (3200): EC=800; DP=0: Will send a friendly target back to his/her hometown as an evacuation.
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#5
Posted 05 November 2003 - 10:05 PM
#6
Posted 05 November 2003 - 10:15 PM
What happened after that is hard for me to remember. Lol, there's used to be no Announcements Category and several other forums (of course none of the forums from CurvedSpace). I posted mostly in the Insanity Board then, lol. I wanted to experience Rylkan's insaneness, but I think he started becoming inactive around the time I joined (maybe). I can't remember who else I met. Hmmm, well there was Godswarrior, Nottygirl, Spiket25, Original Max, and a few more (can't remember). I'm not sure about Superchao. I don't think I saw him after a little while (and he got his promotion to General and Elite General soon after).
Soon SeeDs that are still here today start coming in. Baseballl (as little Bball07
I guess I don't remember too much is because the forums and members of the clan weren't as active as they were now. Well, SeeD as really improved since when I joined and keeps on improving. It's been great to see how everything and everyone has evolved/improved.
I believe the best imporvement was when this little guy came into the forums -->

"Fifteen hundred years ago everybody knew the Earth was the center of the universe. Five hundred years ago, everybody knew the Earth was flat, and fifteen minutes ago, you knew that humans were alone on this planet. Imagine what you'll know tomorrow."
--K
#7
Posted 05 November 2003 - 10:25 PM
A long time ago, Argentine asked me if I would like to join a clan. I used to be in another clan called "The Pkers", but that clan fell apart due to SO many conflicts and fighting. I really didn't want to join another, but I said yes. He gave me the URL, though I never went to it
Mabye about two months later, the clan came up again when Arg and I were talking, and he gave me the URL... Again. So I finally went to it, and looked around. I didn't realize that SeeD had forums, so I never registered here. So about 3 weeks later, I found the forums, and registered. So I was actually in SeeD before the date I joined the forums; Around March. Hehe, just a second ago, I tried to find my first post. The first SeeD (Besides Argentine) I met was X Zolon. I think it was in the underground lost city place? No idea...
Lol, yes, and the forums were very different back then... No Curved Space anywhere.
Many SeeDs that were active when I joined, are returning
#10
Posted 06 November 2003 - 01:18 AM
Actually, my earlier days weren't that good. I was a bit whiny, and I was always nagging to be a Commander. And then the Uber Spammer next to Zolon...
I like the present just fine
#11
Posted 06 November 2003 - 02:01 AM
Anyways, when I joined, I was...um..*cough*noobish*cough* in rs and was looking for a clan without requirements (OMG!!! all clans had requirements of like 70 hits and I'm like.....wha...)...and I found SeeD...rawr...Guess what...I recognize it from FFVIII and I was in a SeeD clan in another game, but so I'm like...hey, kewl, lez see here...and I look in and it's like 600 over members and I'm liek....wow...okay...so I come into forums and check some stuff out and was a lil psyched by the meetings and stuff....so the next saturday after I joined, I go to Jolly Boar Inn, and no one was there cept Amateur123 who had a blue cape (rawr...go blue) and so he sais, "R u Seed?" I'm like...well...yeah...and then it goes on, but a "Get-Together" meeting was managed and some peepz came and we all had a jolly good time...and...um...people know me from there..
No, I'm not stoned...I dont' think...
~Peace out y'all, Tri
#12
Posted 06 November 2003 - 10:03 PM
Attack- 81
Defense- 81
Strength- 83
Hits- 81
Range- 55
Prayer- 56
Magic- 70
Cooking- 99
Woodcutting- 67
Fletching-70
Fishing-99
Firemaking-71
Crafting- 53
Smithing- 50
Mining- 65
Herblaw- 48
Agility- 61
Thieving- 75
Slayer- 69
Farming- 30
Runecrafting- 35
Construction- 1
Hunter- 1
Combat- 100
Skill Total- 1401
#13
Posted 07 November 2003 - 06:37 AM
I've been in a few clans over my long and prestigious
If any of you were fairly active at about august on RSC and linked to SeeD in your signature, please post here and tell me, I have no idea who it was that referred me and I'd like to thank you.
#14
Posted 07 November 2003 - 07:20 AM
The good old days. I consider those of us in the double digit member numbers SeeDs of old. I remember when gardens were just starting to flare up and commander positions were becoming readily available. I petitioned Cspace for the creation of my Elendil Garden which was, soon after, a reality. The wondrous Minerdamian and I had brought our minds in cohesion with a plan of PKing. The PKing group was thus started, and strategic formulations became a reality as I submerged myself into the PKing world of Runescape. I remember Lisa telling me about this clan. We had met shortly after Thanksgiving in the Dark Wizard's Tower, and soon after, I was introduced to Minerdamian and Mousa666 (Remember Mousa, guys?).
I remember this overzealousness to contribute what I could to the SeeD clan and to help build it to something great. Look what the hard work of my SeeD peers and I have brought to these new members. I have always hoped to establish a tradition of SeeD brotherhood. I see a prestigious dignity and pride developing within each and every one of you. Keep it that way. This is what will make us the best clan in Runescape. Pretty soon, when someone mentions SeeD, Runescape will come to mind.
Although I had a lengthy absence, I finally found it financially safe and timely to begin playing Runescape again. And even during my absence, I often visited the website and read through the forums. I never posted, for I wanted to see if anyone would notice my departure.
After Cspace's PM, I decided to get my *** back into the game and bring back the "old school" SeeDs. We know what it's like to go through the hard times, we were the ones who brought you the great SeeD that you see before you.
By the way Cspace, you never told me how the AP Tests went
I want SeeD to be a very influential clan. I want the Runescape staff to change the typing format in the game just for us. I want to be able to type out "SeeD" instead of it becoming "seed." Let's get out there and begin this lineage of golden SeeDs.
It's your time to set the standard. Be the best you can be and only expect better from the newer members. The better people that join our clan makes SeeD better as a whole. It is known among the older members that formal traditions and customs once existed between SeeD members. Let us resurrect those days of old and give rebirth to those customs. Us old members haven't heard the classical *Salutes* in quite some time. If you don't know what I'm talking about, read up on your SeeD History, which were our SeeD customs (back in the day). I want to know that the people in this clan are happy to be here. Let your pride show, and I'll try my best to be there in your time of need, my friends.
Loyalty is saying that you belong, but Brotherhood is knowing and showing that you belong. It's not about Loyalty anymore, my brethren; it's about Brotherhood. Long live SeeD!
Your SeeD Brother,
Phil (GM8)
This post has been edited by GM8: 07 November 2003 - 07:22 AM

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#15
Posted 07 November 2003 - 08:31 AM
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