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Low Lvl Army Now Official!

#61 {lang:macro__useroffline}   Lprince {lang:icon}

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Posted 09 January 2004 - 06:13 PM

err could i join?
im lvl 29
my user is lprince (just like my forum name!)
im not a n00b because i have been playing for about a year and two months now so personly i think im just n00b like (lvls and all!)
thx lprince ( i do not include my sig because it needs trimming)
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#62 {lang:macro__useroffline}   metal smith {lang:icon}

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Posted 09 January 2004 - 08:59 PM

hmm I see the faults in my ideas, lemme brain storm.


I have thought of many strategies that would work, but they require ALOT of organization, so I'm not going to include them yet.

one of my more useful Ideas, everyone follows 1 person (general or high leader person) this would mean that our entire army would appear as 2 little white dots (or three, depending on how slow you follow, and other things) this would also make it difficult for someone to choose a target fast. they could, but a list of 25 names (or if all the higher level people are pushed off the list cause of the numbers) they wouldn't be able to choose to attack the best targets to take out first, like the 80's or 100's that could take out an archery in 2 seconds...

either that or we have a lower level member leading all the higher levels out, therefore making the lower level the only one who can be targeted fast. if they say to target a specific player, and dont' specify level, it is hard to right click and find that person and attack them fast enough to get the kill.

I'm gonna start testing some ideas to see if there is a way around some of the "faults" there are around.


Last but not least, Rs2 will revelutionize warring. I think we should get a team together the explore attacking abilities and how they are affected by certain styles or whatever.
Yeah, I'm a talking necro
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#63 {lang:macro__useroffline}   paulo1250 {lang:icon}

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Posted 15 January 2004 - 01:36 AM

I will join 2!!!! My rs name is paulo1250 16 combat (rising fast!), 24 magic. COUNT ME IN!!!!!!!!!
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#64 {lang:macro__useroffline}   LordDragoonX {lang:icon}

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Posted 15 January 2004 - 11:32 PM

il join my charcter name is LordDragoonX combat lvl 45
user posted image

We march... We march to war... We march... We fight... We are Spartans. Blood will fall, but it will not be ours... We march... Sparta is war reborn... we are the children of war... We are Spartans.
I am Leonidas, and this is my story. I have met the wolf, felt its bite, and I have survived. These new wolves are neverending, but Sparta will show true might. Though we fall, still we will come for we are war incarnate. I have started this, and so must I finish it. Xerxes shall die, this I, Leonidas, warlord of Sparta, do say. This is the story of the 300... the story of Spartan heroism. Though we bled the ground red at Thermopolyae, still we live on.
War is Sparta, We are Spartans. We are War!
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#65 {lang:macro__useroffline}   yeah man {lang:icon}

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Posted 16 January 2004 - 02:20 AM

If you would like, you can merge with my pking forum. I'd concede certain powers to you and you could share the forums with my pking group.

Here is the forum
<center>
<TABLE>
<TR>
<td style="filter:dropshadow(color=black, strength=1)"><font color=white><marquee style="color: FFFFFFF" scrollamount=1 width=351 height=80 direction=up><center>
<B>DarkStorm Character Information</B>
Money: 1240 UniCreds
Items for Use: 3 boom stones, 3 runes of blasting, 47 Vesuul, 1 bricken, 1 Mythrite Pick, 1 skyrite pick, One Class 1 Energy Field Generator, 1 Ruby
Mining Level: 5 (1600 EXP)
Smithing Level: 1
<B>Character Stats:</B>
Total Posts:3681
Total Stat Points: 83
Strength: 1 = 0 stat point used
Intelligence: 35= 19 stat points used + Staff + Race power bonus
Hit Points: 2220 Hp= 74 stat points used
EP Reduction: 35 X 15 =-525 EP
DP UP : + 2


Banana Boy- Familiar
Alignment: Light
Xanthor Drathos - Sorceror
Class info:
Sorcerer: Like wizards, but bound to darkness. Sorcerers practice spells of destruction and darkness. Like wizards, they are physically weak, though can do massive damage if given the chance to cast a spell.
- Intelligence Effect (per point): Decreases EP consumption of abilities by 15
- Strength Effect (per point): Normal attack DP + 2
Hometown: Shral Valeron
Race: Dark Elves: Diverging into the path of Darkness at an undetermined date during the Second Age, Dark Elves have become one of the few true evil races in Earthia. They consider Undead to be below them, and scowl at all races and classes not allied with Darkness. While they are not known to hide in the shadows like other Dark races, they are probably one of the most capable of directly harnessing the dark powers of the world to do their bidding.
- For Dark classes: Intelligence + 10; At a post count of 4000, Intelligence + 20 instead

Me Spells
Sorcerer:

- Dark Grip (0): EC=5; DP=4: Surrounds the target with a dark mist, doing minor damage.

- Choke (0): EC=7; DP=5: The Sorcerer holds out his/her hand and chokes the target, doing minor damage.

- Stun Target (0): EC=7; DP=0; Effect = Stun: Target cannot take any actions or move: Prevents target from taking any actions for 20 seconds. Will not take away the target's next turn in battle.

- Blast of Darkness (150): EC=50; DP=35: A conjured wave of darkness slams the target.

- Dimensional Ripple (200): EC=70; DP= 40; Effect = Stun: Target cannot take any actions or move: Attack spell that also stuns the target for 20 seconds. Will not take away the target's next turn in battle.

- DarkForce (300): EC=120; DP=75: Darkness crushes the target from all directions.

- Levitate (350): EC=200; Effect = Levitate: Prevents damage from ground based attacks as long as the target (anyone) is in the region.

- Suffocate (450): EC=200; DP=50 Each Turn For Following 3 Turns: The air is removed around the target, suffocating him/her. Does minor damage for three turns (along with additional attacks for the following two).

- Ground Shock (600): EC=250; DP=110: Will not affect levitated targets

- Dimensional Wave (800): EC=400; DP=160: The dimension is warped around the target, causing a large amount of damage.

- Evil Cyclone (1200): EC=500; DP=180: A temporary portal to the dark world opens, consuming the target in a cyclone of shadows, ultimately crushing him/her.

- Death's Warning (1200): EC=100; DP=0: Will cause great fear to the target and cause him/her to leave the location and go back into the general region. Will not affect Wizards.

-> Storm of Darkness (1500): EC=750; DP=260: The powers of the ancient sorcerer are summoned, showering the target in flames and consuming him/her in darkness.

- Summon Familiar (2000): EC=500; Effect = Summon a Familiar to travel/ Can do anything except attack or use abilities: Allows you to summon a familiar and send it to other areas. It cannot attack and will come back to you if attacked.

-> Dimensional Crack (2000): EC=1000; DP=400: A local form of Dimensional Storm targeting one character. The target temporarily experiences the effects of being caught between dimensions in this destructive spell.

- Destroy Light (2500): EC=2000; DP=HP of the summoned target (if the summoner is below your post count): Will defeat any summoned being of light which is under the control of someone of a lesser post count.

- Summoning of Destruction (3000): EC=2300; DP=750: The Sorcerer uses the powers of the ancients to conjure a local cataclysm.

- Dark Gate (3200): EC=800; DP=0: Will send a friendly target back to his/her hometown as an evacuation.
<font></td></tr></table></center></marquee></center>
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#66 {lang:macro__useroffline}   Muler {lang:icon}

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Posted 16 January 2004 - 02:25 AM

I suppose we could do that...but make a seperate section (you know like there is Announcements, Secondary forums, etc. etc.) called SeeD Militia then just General discussion under that...Yea, so everyone register there thumb.gif
-The Infamous-

...Retired...Not returned
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#67 {lang:macro__useroffline}   yeah man {lang:icon}

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Posted 16 January 2004 - 02:48 AM

Done. Added the forums as well as a password locked forum for the leaders to talk.
<center>
<TABLE>
<TR>
<td style="filter:dropshadow(color=black, strength=1)"><font color=white><marquee style="color: FFFFFFF" scrollamount=1 width=351 height=80 direction=up><center>
<B>DarkStorm Character Information</B>
Money: 1240 UniCreds
Items for Use: 3 boom stones, 3 runes of blasting, 47 Vesuul, 1 bricken, 1 Mythrite Pick, 1 skyrite pick, One Class 1 Energy Field Generator, 1 Ruby
Mining Level: 5 (1600 EXP)
Smithing Level: 1
<B>Character Stats:</B>
Total Posts:3681
Total Stat Points: 83
Strength: 1 = 0 stat point used
Intelligence: 35= 19 stat points used + Staff + Race power bonus
Hit Points: 2220 Hp= 74 stat points used
EP Reduction: 35 X 15 =-525 EP
DP UP : + 2


Banana Boy- Familiar
Alignment: Light
Xanthor Drathos - Sorceror
Class info:
Sorcerer: Like wizards, but bound to darkness. Sorcerers practice spells of destruction and darkness. Like wizards, they are physically weak, though can do massive damage if given the chance to cast a spell.
- Intelligence Effect (per point): Decreases EP consumption of abilities by 15
- Strength Effect (per point): Normal attack DP + 2
Hometown: Shral Valeron
Race: Dark Elves: Diverging into the path of Darkness at an undetermined date during the Second Age, Dark Elves have become one of the few true evil races in Earthia. They consider Undead to be below them, and scowl at all races and classes not allied with Darkness. While they are not known to hide in the shadows like other Dark races, they are probably one of the most capable of directly harnessing the dark powers of the world to do their bidding.
- For Dark classes: Intelligence + 10; At a post count of 4000, Intelligence + 20 instead

Me Spells
Sorcerer:

- Dark Grip (0): EC=5; DP=4: Surrounds the target with a dark mist, doing minor damage.

- Choke (0): EC=7; DP=5: The Sorcerer holds out his/her hand and chokes the target, doing minor damage.

- Stun Target (0): EC=7; DP=0; Effect = Stun: Target cannot take any actions or move: Prevents target from taking any actions for 20 seconds. Will not take away the target's next turn in battle.

- Blast of Darkness (150): EC=50; DP=35: A conjured wave of darkness slams the target.

- Dimensional Ripple (200): EC=70; DP= 40; Effect = Stun: Target cannot take any actions or move: Attack spell that also stuns the target for 20 seconds. Will not take away the target's next turn in battle.

- DarkForce (300): EC=120; DP=75: Darkness crushes the target from all directions.

- Levitate (350): EC=200; Effect = Levitate: Prevents damage from ground based attacks as long as the target (anyone) is in the region.

- Suffocate (450): EC=200; DP=50 Each Turn For Following 3 Turns: The air is removed around the target, suffocating him/her. Does minor damage for three turns (along with additional attacks for the following two).

- Ground Shock (600): EC=250; DP=110: Will not affect levitated targets

- Dimensional Wave (800): EC=400; DP=160: The dimension is warped around the target, causing a large amount of damage.

- Evil Cyclone (1200): EC=500; DP=180: A temporary portal to the dark world opens, consuming the target in a cyclone of shadows, ultimately crushing him/her.

- Death's Warning (1200): EC=100; DP=0: Will cause great fear to the target and cause him/her to leave the location and go back into the general region. Will not affect Wizards.

-> Storm of Darkness (1500): EC=750; DP=260: The powers of the ancient sorcerer are summoned, showering the target in flames and consuming him/her in darkness.

- Summon Familiar (2000): EC=500; Effect = Summon a Familiar to travel/ Can do anything except attack or use abilities: Allows you to summon a familiar and send it to other areas. It cannot attack and will come back to you if attacked.

-> Dimensional Crack (2000): EC=1000; DP=400: A local form of Dimensional Storm targeting one character. The target temporarily experiences the effects of being caught between dimensions in this destructive spell.

- Destroy Light (2500): EC=2000; DP=HP of the summoned target (if the summoner is below your post count): Will defeat any summoned being of light which is under the control of someone of a lesser post count.

- Summoning of Destruction (3000): EC=2300; DP=750: The Sorcerer uses the powers of the ancients to conjure a local cataclysm.

- Dark Gate (3200): EC=800; DP=0: Will send a friendly target back to his/her hometown as an evacuation.
<font></td></tr></table></center></marquee></center>
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#68 {lang:macro__useroffline}   Muler {lang:icon}

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Posted 16 January 2004 - 01:25 PM

I added the forum link to the main post, check it out and please register. Thanks
-The Infamous-

...Retired...Not returned
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#69 {lang:macro__useroffline}   paulo1250 {lang:icon}

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Posted 28 January 2004 - 01:05 AM

HI muler!

Could u update my stats? combat 47, magic 32 and 23 range
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#70 {lang:macro__useroffline}   Res {lang:icon}

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Posted 04 February 2004 - 11:58 PM

I would like to join, my low lvl.... is a real low lvl 3 in fact, ill raise him to be a pker, and i can fit as a scout at first TheSmile.gif name is Mximum Seed
Overwhelmed as one would be, placed in my position.
Such a heavy burden now to be "The One".
Born to bear and read to all the details of our ending
To write it down for all the world to see.
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#71 {lang:macro__useroffline}   darkfire58 {lang:icon}

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Posted 16 February 2004 - 12:32 AM

Could i join?? conf.gif OH, biglaugh.gif of course i can!!
my guys name is lvl 22 and his name is darkfire60... sooo, sign me up!! rotate.gif
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#72 {lang:macro__useroffline}   darkfire58 {lang:icon}

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Posted 18 February 2004 - 01:44 AM

my friend also wants 2 join the army biglaugh.gif

His name is darkfire60, his lvl is 22 loopy.gif
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#73 {lang:macro__useroffline}   darkfire58 {lang:icon}

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Posted 18 February 2004 - 01:52 AM

oh, and u can also make another class of fighters, rangers, or magicians who stand out by and help the low lvls TheSmile.gif

and there could be restorers, who carry a **** load of food and take the wounded away 2 heal grnwink.gif There could also be item re-gatherers to get the remains of the fallen comrades deal.gif
this makes having a war sound cool!!! coolgleamA.gif

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#74 {lang:macro__useroffline}   PsyKchosonik {lang:icon}

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Posted 01 April 2004 - 12:30 AM

hey muler add me to the army im Level 54

'What doesnt kill me makes me stronger' Nietzsche

Rank: SeeD SuperElite
Garden: Galbadia Garden - Elite Black Knights

<img src="http://img.villagephotos.com/p/2003-10/435495/coollogo_com_114211264.gif" width=388 height=101>



<TABLE>
<TR>
<td style="filter:dropshadow(color=black, strength=1)"><font color=white><marquee style="color: FFFFFFF" scrollamount=1 width=351 height=80 direction=up><center>
<B>DarkStorm Character Information</B>

Character Captain Feng, Human Guard
Hometown: Frionia

<B>Character Stats:</B>
Total Stat Points: 18 + 8(human)
Strength (Stat Points In Strength): 15(4)
Intelligence (Stat Points In Intelligence): (4)
Hit Points: 210/210 (7)
<B>Items:</B>
The staff 'Shennong Che' +50 hp healing each use.

<B>Skills:</B>
1. Summon More Guards (0): EC=0
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#75 {lang:macro__useroffline}   ticktockclok {lang:icon}

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Posted 02 April 2004 - 01:07 AM

u should just sign up for galbadian legion, psycho, just gain a 1 more combat lvls, and ur in the big troops!

This post has been edited by ticktockclok: 02 April 2004 - 01:07 AM

And now we have the quote of the day, from greenl2l: PLONGED!!!
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