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April Fool's Idea (not An Event) Not sure which forum this should go in..

#1 {lang:macro__useroffline}   archaicangel {lang:icon}

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Posted 02 November 2003 - 05:20 PM

This isn't a suggestion for SeeD, but more like a suggestion for Runescape itself. If I get enough people to sign it, then I'll send it to Jagex. Anyway:

As a fun April Fool's thing, Jagex could place several items which appear to be rare stuff like rune plate, diamond amulets, etc. When gleeful people run to pick them up, it actually turns out to be a worthless item with the description: "April Fools!" I came up with this idea out of the blue. If you think this would be fun and a good idea, then post here. If plenty of people sign, I'll send it to Jagex, and see what they say. I know that anything happening is unlikely, but who knows? Us SeeDs (coughcough me coughcough) will get recognition for coming up with this genius idea!! TheSmile.gif

By the way, if this is the wrong forum to post in, would someone move it? Thanks.
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#2 {lang:macro__useroffline}   Traver {lang:icon}

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Posted 02 November 2003 - 06:19 PM

Yes, it would be fun if it came unexpected, but if every one knew they would make it, it wouldn'y be fun.
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#3 {lang:macro__useroffline}   obiwan22 {lang:icon}

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Posted 02 November 2003 - 06:45 PM

If I picked up a r2h and it was fake, I would be really really mad and would draft a strongly worded email to Jagex insisting they stop. Whatever_anim.gif
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#4 {lang:macro__useroffline}   Ryl {lang:icon}

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Posted 02 November 2003 - 10:43 PM

I like it, lol TheSmile.gif
user posted image
Sig by me matey ForsakenMagey
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#5 {lang:macro__useroffline}   obiwan22 {lang:icon}

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Posted 03 November 2003 - 01:10 AM

You wouldn't be annoyed? But yeah I guess it would be kinda fun. Whatever_anim.gif
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#6 {lang:macro__useroffline}   Dragonman {lang:icon}

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Posted 03 November 2003 - 01:11 AM

Sounds like a good idea to me. biglaugh.gif
QUOTE
Yes, it would be fun if it came unexpected, but if every one knew they would make it, it wouldn'y be fun.

New players to Runescape wouldn't expect it. biggrinbandit.gif
Posted Image

"Fifteen hundred years ago everybody knew the Earth was the center of the universe. Five hundred years ago, everybody knew the Earth was flat, and fifteen minutes ago, you knew that humans were alone on this planet. Imagine what you'll know tomorrow."
--K
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#7 {lang:macro__useroffline}   cjjones {lang:icon}

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Posted 03 November 2003 - 08:26 AM

hehe, that'd be pretty funny, although it'd be better if they didn't put it in the news until afterwards, then people'd get peeved.
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#8 {lang:macro__useroffline}   yeah man {lang:icon}

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Posted 04 November 2003 - 01:38 AM

Naw, they should drop 10000000 of black phats all over runescape and allow you to wear only one. Then on April 2nd, they only the black ones would dissapear biglaugh.gif

This post has been edited by yeah man: 04 November 2003 - 01:38 AM

<center>
<TABLE>
<TR>
<td style="filter:dropshadow(color=black, strength=1)"><font color=white><marquee style="color: FFFFFFF" scrollamount=1 width=351 height=80 direction=up><center>
<B>DarkStorm Character Information</B>
Money: 1240 UniCreds
Items for Use: 3 boom stones, 3 runes of blasting, 47 Vesuul, 1 bricken, 1 Mythrite Pick, 1 skyrite pick, One Class 1 Energy Field Generator, 1 Ruby
Mining Level: 5 (1600 EXP)
Smithing Level: 1
<B>Character Stats:</B>
Total Posts:3681
Total Stat Points: 83
Strength: 1 = 0 stat point used
Intelligence: 35= 19 stat points used + Staff + Race power bonus
Hit Points: 2220 Hp= 74 stat points used
EP Reduction: 35 X 15 =-525 EP
DP UP : + 2


Banana Boy- Familiar
Alignment: Light
Xanthor Drathos - Sorceror
Class info:
Sorcerer: Like wizards, but bound to darkness. Sorcerers practice spells of destruction and darkness. Like wizards, they are physically weak, though can do massive damage if given the chance to cast a spell.
- Intelligence Effect (per point): Decreases EP consumption of abilities by 15
- Strength Effect (per point): Normal attack DP + 2
Hometown: Shral Valeron
Race: Dark Elves: Diverging into the path of Darkness at an undetermined date during the Second Age, Dark Elves have become one of the few true evil races in Earthia. They consider Undead to be below them, and scowl at all races and classes not allied with Darkness. While they are not known to hide in the shadows like other Dark races, they are probably one of the most capable of directly harnessing the dark powers of the world to do their bidding.
- For Dark classes: Intelligence + 10; At a post count of 4000, Intelligence + 20 instead

Me Spells
Sorcerer:

- Dark Grip (0): EC=5; DP=4: Surrounds the target with a dark mist, doing minor damage.

- Choke (0): EC=7; DP=5: The Sorcerer holds out his/her hand and chokes the target, doing minor damage.

- Stun Target (0): EC=7; DP=0; Effect = Stun: Target cannot take any actions or move: Prevents target from taking any actions for 20 seconds. Will not take away the target's next turn in battle.

- Blast of Darkness (150): EC=50; DP=35: A conjured wave of darkness slams the target.

- Dimensional Ripple (200): EC=70; DP= 40; Effect = Stun: Target cannot take any actions or move: Attack spell that also stuns the target for 20 seconds. Will not take away the target's next turn in battle.

- DarkForce (300): EC=120; DP=75: Darkness crushes the target from all directions.

- Levitate (350): EC=200; Effect = Levitate: Prevents damage from ground based attacks as long as the target (anyone) is in the region.

- Suffocate (450): EC=200; DP=50 Each Turn For Following 3 Turns: The air is removed around the target, suffocating him/her. Does minor damage for three turns (along with additional attacks for the following two).

- Ground Shock (600): EC=250; DP=110: Will not affect levitated targets

- Dimensional Wave (800): EC=400; DP=160: The dimension is warped around the target, causing a large amount of damage.

- Evil Cyclone (1200): EC=500; DP=180: A temporary portal to the dark world opens, consuming the target in a cyclone of shadows, ultimately crushing him/her.

- Death's Warning (1200): EC=100; DP=0: Will cause great fear to the target and cause him/her to leave the location and go back into the general region. Will not affect Wizards.

-> Storm of Darkness (1500): EC=750; DP=260: The powers of the ancient sorcerer are summoned, showering the target in flames and consuming him/her in darkness.

- Summon Familiar (2000): EC=500; Effect = Summon a Familiar to travel/ Can do anything except attack or use abilities: Allows you to summon a familiar and send it to other areas. It cannot attack and will come back to you if attacked.

-> Dimensional Crack (2000): EC=1000; DP=400: A local form of Dimensional Storm targeting one character. The target temporarily experiences the effects of being caught between dimensions in this destructive spell.

- Destroy Light (2500): EC=2000; DP=HP of the summoned target (if the summoner is below your post count): Will defeat any summoned being of light which is under the control of someone of a lesser post count.

- Summoning of Destruction (3000): EC=2300; DP=750: The Sorcerer uses the powers of the ancients to conjure a local cataclysm.

- Dark Gate (3200): EC=800; DP=0: Will send a friendly target back to his/her hometown as an evacuation.
<font></td></tr></table></center></marquee></center>
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#9 {lang:macro__useroffline}   obiwan22 {lang:icon}

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Posted 04 November 2003 - 03:24 AM

I'd sell my black p hat. bluetongue.gif
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#10 {lang:macro__useroffline}   yeah man {lang:icon}

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Posted 09 November 2003 - 05:05 PM

Make black phats untradeable and unsellable.

Something like

"ewww, i don't want that"

would pop up
<center>
<TABLE>
<TR>
<td style="filter:dropshadow(color=black, strength=1)"><font color=white><marquee style="color: FFFFFFF" scrollamount=1 width=351 height=80 direction=up><center>
<B>DarkStorm Character Information</B>
Money: 1240 UniCreds
Items for Use: 3 boom stones, 3 runes of blasting, 47 Vesuul, 1 bricken, 1 Mythrite Pick, 1 skyrite pick, One Class 1 Energy Field Generator, 1 Ruby
Mining Level: 5 (1600 EXP)
Smithing Level: 1
<B>Character Stats:</B>
Total Posts:3681
Total Stat Points: 83
Strength: 1 = 0 stat point used
Intelligence: 35= 19 stat points used + Staff + Race power bonus
Hit Points: 2220 Hp= 74 stat points used
EP Reduction: 35 X 15 =-525 EP
DP UP : + 2


Banana Boy- Familiar
Alignment: Light
Xanthor Drathos - Sorceror
Class info:
Sorcerer: Like wizards, but bound to darkness. Sorcerers practice spells of destruction and darkness. Like wizards, they are physically weak, though can do massive damage if given the chance to cast a spell.
- Intelligence Effect (per point): Decreases EP consumption of abilities by 15
- Strength Effect (per point): Normal attack DP + 2
Hometown: Shral Valeron
Race: Dark Elves: Diverging into the path of Darkness at an undetermined date during the Second Age, Dark Elves have become one of the few true evil races in Earthia. They consider Undead to be below them, and scowl at all races and classes not allied with Darkness. While they are not known to hide in the shadows like other Dark races, they are probably one of the most capable of directly harnessing the dark powers of the world to do their bidding.
- For Dark classes: Intelligence + 10; At a post count of 4000, Intelligence + 20 instead

Me Spells
Sorcerer:

- Dark Grip (0): EC=5; DP=4: Surrounds the target with a dark mist, doing minor damage.

- Choke (0): EC=7; DP=5: The Sorcerer holds out his/her hand and chokes the target, doing minor damage.

- Stun Target (0): EC=7; DP=0; Effect = Stun: Target cannot take any actions or move: Prevents target from taking any actions for 20 seconds. Will not take away the target's next turn in battle.

- Blast of Darkness (150): EC=50; DP=35: A conjured wave of darkness slams the target.

- Dimensional Ripple (200): EC=70; DP= 40; Effect = Stun: Target cannot take any actions or move: Attack spell that also stuns the target for 20 seconds. Will not take away the target's next turn in battle.

- DarkForce (300): EC=120; DP=75: Darkness crushes the target from all directions.

- Levitate (350): EC=200; Effect = Levitate: Prevents damage from ground based attacks as long as the target (anyone) is in the region.

- Suffocate (450): EC=200; DP=50 Each Turn For Following 3 Turns: The air is removed around the target, suffocating him/her. Does minor damage for three turns (along with additional attacks for the following two).

- Ground Shock (600): EC=250; DP=110: Will not affect levitated targets

- Dimensional Wave (800): EC=400; DP=160: The dimension is warped around the target, causing a large amount of damage.

- Evil Cyclone (1200): EC=500; DP=180: A temporary portal to the dark world opens, consuming the target in a cyclone of shadows, ultimately crushing him/her.

- Death's Warning (1200): EC=100; DP=0: Will cause great fear to the target and cause him/her to leave the location and go back into the general region. Will not affect Wizards.

-> Storm of Darkness (1500): EC=750; DP=260: The powers of the ancient sorcerer are summoned, showering the target in flames and consuming him/her in darkness.

- Summon Familiar (2000): EC=500; Effect = Summon a Familiar to travel/ Can do anything except attack or use abilities: Allows you to summon a familiar and send it to other areas. It cannot attack and will come back to you if attacked.

-> Dimensional Crack (2000): EC=1000; DP=400: A local form of Dimensional Storm targeting one character. The target temporarily experiences the effects of being caught between dimensions in this destructive spell.

- Destroy Light (2500): EC=2000; DP=HP of the summoned target (if the summoner is below your post count): Will defeat any summoned being of light which is under the control of someone of a lesser post count.

- Summoning of Destruction (3000): EC=2300; DP=750: The Sorcerer uses the powers of the ancients to conjure a local cataclysm.

- Dark Gate (3200): EC=800; DP=0: Will send a friendly target back to his/her hometown as an evacuation.
<font></td></tr></table></center></marquee></center>
0

#11 Guest_green121_*

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Posted 09 November 2003 - 05:22 PM

i remember when they did an april fools thing for southpark
They got every1 pumped up to find out who cartmans dad was but when it played on april fools they showed a terrance and philip special!! eek7.gif It wasn't pretty the ppl revolted!!! they ended up having to apologize to the world and show the actual episode the next day to plz the people. I think that this is a bad idea...i mean you gain nothing out of it except angry ppl.

screama.gif and who wants a mob of angry runescapians!!!!

(for those who don't know and were wondering---cartman's mom is his dad ...don't ask)

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#12 {lang:macro__useroffline}   Raktor {lang:icon}

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Posted 13 March 2004 - 08:57 PM

Kinda bumping this, maybe we should send it in soon, April is coming up soon...
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#13 {lang:macro__useroffline}   ©allum {lang:icon}

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Posted 13 March 2004 - 09:06 PM

Yeah, we should send this in around now...
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#14 {lang:macro__useroffline}   Jarik C-Bol {lang:icon}

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Posted 14 March 2004 - 12:13 AM

beter still, make it go both ways. mabe you pick up a pot and it turns out to be a rune large! then you pick up a addy long and it turns out to be a limpwurt. random oposites basicly.
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#15 {lang:macro__useroffline}   Kowboy {lang:icon}

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Posted 14 March 2004 - 12:28 AM

I agree with Jarik, it should go both ways. That way you can be tricked to the max!
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