Restarting and rebuilding
#1
Posted 30 May 2005 - 03:10 AM
Well, I've finally gotten back into the spirit of things. My game-making mindset is back in place, and I'm ready to roll. Summer vacation starts next month, so I'll start running my tests during that.
However, until that happens... There are a few things that I'd like to redo.
First off: Harvest Moon: Back to Basics. This game was really fun (at least for me) and it seemed like the people playing had fun too. Anyway, with just a small group of us, it really seemed fun. Well, I'm revamping that, with new features, redoing the score system, and starting over. I'll write a few programs in QBasic to do my randomizations (Special events and weather and the like) and that'll be neat. Look for this on June 1st!
Second priority: Stormblades. This was the territorial combat game. I wanted to get this up and off, but I never got around to it. A few people showed interest as well. With weekly turns, this would be great to play even with a large ammount of people. This would require a website, but hey, I can pull something outta my arse. Look for this around June 15.
Third Priority: Castle lords. This game is a game about you. You, and your castle. I'm not revealing aything about it yet though, because things are still in creation proceses. Look for this in the last week of June of first week of July.
EDIT: I forgot to mention: These games are great because they are NOT time consuming. A turn in HMBTB Usually took no more than 5 minutes.
That was once a day.
A turn in StormBlades would take at most 20 mins.
That's once a week.
So, yeah. The games aren't a major commitment. And it's not like everything dies if you miss a period. If you are going on extended leave (And.. say, you have animals in HM:BTB) Then you can notify me and I'll take care of things.
However, until that happens... There are a few things that I'd like to redo.
First off: Harvest Moon: Back to Basics. This game was really fun (at least for me) and it seemed like the people playing had fun too. Anyway, with just a small group of us, it really seemed fun. Well, I'm revamping that, with new features, redoing the score system, and starting over. I'll write a few programs in QBasic to do my randomizations (Special events and weather and the like) and that'll be neat. Look for this on June 1st!
Second priority: Stormblades. This was the territorial combat game. I wanted to get this up and off, but I never got around to it. A few people showed interest as well. With weekly turns, this would be great to play even with a large ammount of people. This would require a website, but hey, I can pull something outta my arse. Look for this around June 15.
Third Priority: Castle lords. This game is a game about you. You, and your castle. I'm not revealing aything about it yet though, because things are still in creation proceses. Look for this in the last week of June of first week of July.
EDIT: I forgot to mention: These games are great because they are NOT time consuming. A turn in HMBTB Usually took no more than 5 minutes.
That was once a day.
A turn in StormBlades would take at most 20 mins.
That's once a week.
So, yeah. The games aren't a major commitment. And it's not like everything dies if you miss a period. If you are going on extended leave (And.. say, you have animals in HM:BTB) Then you can notify me and I'll take care of things.
#2
Posted 30 May 2005 - 03:21 AM
Sweet!
Somebody else who like making games!
I'm currently working on an online RPG ( :O ) in VB, and some random games in GML. I'm also leading the SeeD summer collab thingy (RPG toolkit).
I can't wait.
Somebody else who like making games!
I'm currently working on an online RPG ( :O ) in VB, and some random games in GML. I'm also leading the SeeD summer collab thingy (RPG toolkit).
I can't wait.

QUOTE
Jesus says:
p3n0r.
~ JGJTan ~ Devils dance while angels smile says:
WOOT
p3n0r.
~ JGJTan ~ Devils dance while angels smile says:
WOOT
...........______.............__.........................
........../\__ _\.........../\ \........................
..........\/_/\ \/......___..\ \ \/'\.....____...........
.._______....\ \ \..../' _ `\.\ \ , <..../',__\.._______.
./\______\....\_\ \__./\ \/\ \.\ \ \\`\./\__, `\/\______\
.\/______/..../\_____\\ \_\ \_\.\ \_\\_\\/\____/\/______/
..............\/_____/.\/_/\/_/..\/_//_/.\/___/..........
#3
Posted 30 May 2005 - 04:00 AM
For now, mine are forum based games.. Any RPGs are majorly Roleplaying, otherwise, they are turn-based games. I blame these two things on the fact that as a kid I played D&D and X-Com, and Cyber Empires (D&D being Roleplaying, and X-Com being turn based tactical, CE being Turn Based Risk-like robot game of domination)
#4
Posted 30 May 2005 - 02:38 PM
YAY! ^^ Games from Zolon!
---Ruckus the Rogue
---Ruckus the Rogue
#8
Posted 31 May 2005 - 04:43 AM
i hav tons of old games.... even the REALLY old floppy disks that wewr... 5 in wide?
lets think....
jill o' the jungle
xcom
doom & mods of
savage warriors
lamborghini challenge
"buttons" its not a game, its 4 dos & lets u click a button with the game name on it instead of typing all that dos crap
lets think....
jill o' the jungle
xcom
doom & mods of
savage warriors
lamborghini challenge
"buttons" its not a game, its 4 dos & lets u click a button with the game name on it instead of typing all that dos crap
#12
Posted 01 June 2005 - 01:50 PM
Err.. I was sick yesterday, so my mom grounded me from the comp, and only the comp, because that is what I wanted most, so I could finih this. It pisse me off.
Anyway, I'm working as hard as possible to get this stuff up. Check back in... *counts*
Oh.. and don't expect to be able to play today, you might be able to sign up. It's just, I have this showcase performance thingy at school to do, so I'm kind of stuck doing that.. but yeah, everything will be playable by tommorow. The link is:
http://hmrmt.proboards23.com/index.cgi
Anyway, I'm working as hard as possible to get this stuff up. Check back in... *counts*
Oh.. and don't expect to be able to play today, you might be able to sign up. It's just, I have this showcase performance thingy at school to do, so I'm kind of stuck doing that.. but yeah, everything will be playable by tommorow. The link is:
http://hmrmt.proboards23.com/index.cgi
#13
Posted 01 June 2005 - 05:25 PM
I am taking courses at the cologe now...so in two years expect really good games from me lol...I'll be doing the comp graphics design course, java, cgi pearl, sql ect. basicaly I am learning all I can about making stuff using a comp... i'll set the seed premiere of my first mmorpg for...2009

------------------------------------------------------------------------------------
#14
Posted 01 June 2005 - 09:46 PM
Good Luck 
Err.. guys, don't sign up *Cough Nate cough* yet.. it's not done. what you see there right now is from when I had the game active before..
So.. uhh.. I'm going to get back to work on this one. I'lll try to get it open for signups today, but I have like 2 hours right now, and then a few after 9:00 for me..
Err.. guys, don't sign up *Cough Nate cough* yet.. it's not done. what you see there right now is from when I had the game active before..
So.. uhh.. I'm going to get back to work on this one. I'lll try to get it open for signups today, but I have like 2 hours right now, and then a few after 9:00 for me..
Sign In
Register
Help


MultiQuote































