-Revan
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Random Events Not so "Random" anymore
#1
Posted 13 February 2007 - 08:30 PM
This is a "secret" that I found out while reading some forums, you know how random events were made to stop autoers? Well, it has been tested and proven that by turning off all chats and just killing one thing, (ie:Goblins in the goblin village.) That it will trick the system into thinking that you are autoing, and it will send an event which will be the only random thing. Take for example, I'm a high level, and I'm going to kill skeletons underneath Crandor, and all my chats are off, so I kill them for at least 30 minutes on only one attack style and clicking the monster once, and picking up no items, and an event will appear. I'm going to try it out, and hundreds others have and it worked, so I thought I should share this with you all.
-Revan
-Revan
#4
Posted 14 February 2007 - 07:12 AM
No... You don't get it, I'm saying because some people want random events bad, and to do that is to play autoer, the fair way...
#7
Posted 14 February 2007 - 03:14 PM
This isn't new knowledge. A lot of people say "If you want an event, act like an autoer." I got events by high alching and fletching in the same area a lot.
How is this helping the autoers if you're basically saying, "If you don't want events, don't auto."?
How is this helping the autoers if you're basically saying, "If you don't want events, don't auto."?
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