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Future Of CurvedSpace & The Arbiters' Order

#1 {lang:macro__useroffline}   Cspace {lang:icon}

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Posted 01 January 2008 - 06:37 AM

It's been quite a while since I posted one of these. Now is probably a convenient time for a new one... bluetongue.gif

I won't go on about the usual things, and instead get right to the point. What's coming? What's our plan for the near future?


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Future of CurvedSpace

- DarkStorm will be reborn as "DS2". This is a complete overhaul of the entire game, but is not Age of Arcana (that's still far off). I've been really busy in reality, and between that and the more imminent needs of CurvedSpace, DS2 has been coming slowly. It's still coming, though, and I hope to finally get it complete enough by March... Though I'm still aiming for some time before February. You can see the DS2 reference site here, which is currently under construction. I'll make more of the site visible within a few days... thumb.gif

- In the even more distant future, I may code a few simple but (hopefully) fun Java games. It just depends on how much spare time I have...


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Future of the Arbiters' Order

- We should work out some way to lose the feeling that we need a faction in a game in order to do anything there. The factions are intended to be organized guilds, while the Order is really in any game we want to play. We should focus on getting things going in other games like Team Fortress, Unreal Tournament, World in Conflict, Counter-Strike, Warcraft III, Starcraft, Civilization IV, Need For Speed, Halo, Super Smash Bros (looking ahead bluetongue.gif), Gran Turismo (again looking ahead ShiftyEyes_anim.gif ), and whatever else we play. We don't need factions in those games, just a time and server for a match... thumb.gif

- Member leadership. We thrived back when we realized it, and the feeling seems to be returning, but it's still not here. With the new Tiers and positions, along with everything that has always been here to help members lead, we're capable of it. We should once again see our guild as we once did.

- Recruiting needs to happen this year. We have gone way too long without it. Our guild will need to organize to do it, because a small effort from many will have a greater impact than a large effort from few. Right now this should be our focus. yes.gif


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We're going to need your help! thumb.gif

Let's work together to make 2008 our best yea... WHOA, OUT OF NOWHERE!

MSN1_12.gif

Sorry, couldn't resist. cry.gif

Oh, and happy New Year. grnwacko.gif
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#2 {lang:macro__useroffline}   x.. {lang:icon}

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Posted 01 January 2008 - 11:04 AM

Yay. Go arbiters. bluetongue.gif


Yep, I'll be recuiting faster than ever. I have already found someone who may be interested. bluetongue.gif
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#3 {lang:macro__useroffline}   San Dani L {lang:icon}

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Posted 01 January 2008 - 03:57 PM

DS is too complicated for me =/






Rs stats:

Att: 90/90
Str: 90/90
Def: 99/99
Hp: 93/93
Pray: 70/70
Sum: 50/50
Combat: 121 p2p 115 f2p



-Quit RuneScape 1.7.2008-
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#4 {lang:macro__useroffline}   Zziggywolf5 {lang:icon}

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Posted 01 January 2008 - 04:59 PM

This is probably the shortest speech by Cspace I have ever read. eek7.gif
Anyway, I look foward to DS2 (since I may actually play it), and I'm trying to think of ways to help... Nothing new has come to me.

QUOTE (JGJTan @ Jul 17 2008, 04:48 PM) <{POST_SNAPBACK}>
I endorse stalking. :thumb:
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#5 {lang:macro__useroffline}   Darkness {lang:icon}

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Posted 01 January 2008 - 05:17 PM

QUOTE(Zziggywolf5 @ Jan 1 2008, 08:59 AM) {lang:macro__view_post}
This is probably the shortest speech by Cspace I have ever read. eek7.gif

It used to be longer ShiftyEyes_anim.gif







“In the valley of hope, there is no winter.”

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#6 {lang:macro__useroffline}   Aaron {lang:icon}

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Posted 01 January 2008 - 06:15 PM

Let's do it, Arbiters! thumb.gif
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#7 {lang:macro__useroffline}   Jake {lang:icon}

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Posted 01 January 2008 - 06:31 PM

I'll be recruiting soon. New computer in 5 days, etc.
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#8 {lang:macro__useroffline}   Yevgeny Borisovitch Volgin {lang:icon}

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Posted 02 January 2008 - 01:20 PM

I'm actually gonna attempt to make a charcater for DS2. I wanted to make one for DS, but never got around to it. =/
(wyv btw)
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#9 {lang:macro__useroffline}   Aaron {lang:icon}

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Posted 02 January 2008 - 05:08 PM

If there are quite a few of us who play DS2, then I will too TheSmile.gif .
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#10 {lang:macro__useroffline}   x.. {lang:icon}

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Posted 02 January 2008 - 05:49 PM

I will if people can actually understand it, if it's like DS1, then no.
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#11 {lang:macro__useroffline}   Darkness {lang:icon}

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Posted 03 January 2008 - 04:21 AM

QUOTE(Xmadole @ Jan 2 2008, 09:49 AM) {lang:macro__view_post}
I will if people can actually understand it, if it's like DS1, then no.

Darkstorm isn't even complicated. I don't think you ever made an attempt to make a character grnwink.gif







“In the valley of hope, there is no winter.”

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