As you level, please be sure to update your Stats, Skills, Items, and anything else you have to add. YOu character BIO may be editted at any time, however, do not update your Stats unless you have leveled up.
No discussion please, this is not where the RP will take place. That will happen in a seperate topic.
Name: Vasshu Serkai (Vash Kaiser)
Race: Human
Class: Warrior
EXP 20/100
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HP: 70
MP: 30
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Stats:
STR: 6 + 2 = 8
DEX: 6
ACC: 4
INT: 3
AGI: 4 + 1 = 5
LUK: 7
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Equipment:
Head: Leather Cap
Body: Studded Jacket
Legs: Leather Boots
R-Arm: Short Dagger (+2STR)
L-Arm: Buckler (+1AGI)
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Inventory:
Precious Locket (Does nothing)
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BIO/Appearance"
Age: 18
Height: 5'7"
Eyes: Brown
Hair: Black, shaggy hair, eye length.
Stature: Slender.
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Beginning Skills:
Lunge - 10 MP: Does damage to the opposing monster equal to the users AGI x 3. Has a chance of disorienting target for one round.
Roundhouse - 5 MP: As much damage as a normal attack would do. If users STR is higher than enemies added DEX and LUK total, enemy will flee. Does not affect Boss monsters.
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Vash was born in a small, quaint kingdom, named "Torlai". Never spending too much time around other kids his age, he was always known as the quiet boy who would never fight back. Because of this, he was the target of many bullies. He never liked fighting, and especially didn't like to see others get picked on. Which is where he comes into play as a "Warrior" class.
One boring afternoon in Torlai, the local bully decided he could and would beat another kid into the ground. Normally, Vash would walk away from such an incident and not get involved. However, he happened to be fond of this fellow, and didn't want to see him hurt.
He charged the bully and landed a flying kick directly do his face, knocking him off the kid and sending him flying into a nearby wall. Nobody had ever seen Vash perform like this. All the kids immediately looked to him for protection. And while he disapproved if fighting, he thought protection was a more worthy cause.
People respected him until one day, a few days after Vashs' 18th birthday, a protection got out of hand. He used a pair of Brass Knuckles to stop someone, but smashed their temple, killing them instantly. Everyone turned on him and ran him out of town.
In the process of getting run out of town, he figured since he was on everyones bad list, he would steal a few weapons and pieces of armor.
Vash was exiled from Torlai and notices were sent around various other towns to watch out for him. He now acts as a mercenary taking up whatever he can to get by, though he still dislikes violence.
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::GM CHARACTERISTICS::
Name: Kaiser
Race: Angeling
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HP: 10,000
MP: 10,000
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STR: 99 (Maxed)
DEX: 99 (Maxed)
ACC: 99 (Maxed)
INT: 99 (Maxed)
AGI: 99 (Maxed)
LUK: 99 (Maxed)
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Head: Scar of The Souls (+50 INT) (Grants ~Fury of the Soul~ Skill)
Body: Plate of The Mind (+50 STR) (Grants ~Revivify~ Skill)
Legs: Greaves of Eternity (+50 AGI) (Grants ~Protect~ Skill)
R-Arm: Axe of Heavens (+50 DEX) (+50 STR) (Grants ~Protect~ Skill)
L-Hand: Shield of Hells (+50 INT) (+50 DEX) (Grants ~Blast of Inferno~ Skill)
(Must gain Axe of Heavens AND Shield of Hells to obtain ~Oblivion~ Skill)
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Attacks:
Fury of the Soul - MP 5,000: Kaiser must charge his attack for 5 turns before using this tchnique. He will unleash a volley of physical+magical attacks.
Revivify - MP 4,000: Revives any fallen comrades and heals any damage to allies. Casts Barrier on all allies that lasts for 5 turns.
Blast of Inferno- MP 2,000: Fire based elemental attack. Damage dealt equivalent to targets current HP x users INT.
Protect - No MP: Kaiser takes damage for ally.
Oblivion - 10,000 MP 9,999 HP: Takes 10 turns to utilize. Ascension into a magnificent being of terrible power. Not much is known about this skill.
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Kaiser is one of the Guardians of the World. He has been assigned to watch the feats of the adventurers of Awe. Players will be wary of his presence when he is near, and depending on behaviour, he will visit to do one of the following:
- Grant each Party member a blessing of sorts.
- Punish members for being inconsiderate to others. (Random Encounter)
- Test members battle prowess. (Random encounter) If you lose this battle, you do not restart the quest.
- Aid members in a difficult battle.