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Similar to arbiters, paladins are knights who specialize in fighting darkness. They tend to wear heavy armor, and generally prefer to use swords, axes, hammers, and spears. Paladins specialize in wielding the power of light and weaving it into their attacks.
 
Paladin's Guide

 

Smiting Strike - Lightning surges through the paladin's weapon and strikes an enemy at a distance.

Ascended Weapon - The paladin charges a weapon with the power of light, allowing it to cause more damage to those infused with darkness. This effect wears off over time.

Consecration - A paladin can infuse oneself with light, and also become immune to dark infusions.

Glowing Ward - This will protect a light-infused target against limited damage.

Purifying Strike - This technique will cause extra damage to a dark-infused enemy.

Ardent Hand - A paladin can make his or her primary hand glow brightly, potentially distracting enemies while fighting with a close-range weapon.




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