Posted 26 July 2006 - 08:22 AM
QUOTE(Cspace @ Jul 26 2006, 09:53 AM)

Updated and fixed navs.
Also, the clan shop is technically working as intended, although it's not working exactly how most of us would want at first. The stuff you make will be above your level in terms of dragon kills (which is why it is sometimes better than the main equipment shop). The shop, on the other hand, has a restriction based on dragon kills. You can make and use stuff above your "level" if you forge it, but you cannot buy stuff above your level that is in the shop. In effect, as an example, if you make something at one dragon kill and send it to the shop, you won't be able to see it there until you're at its level (in that case five dragon kills). This is a double-edged sword, and it may be unpopular. Perhaps I'll alter it to work in a different manner, but there could end up being balance problems as a result. I am sure, however, that anything that was made is not actually lost. I'm open to feedback on this topic if anyone has a realistic idea.
Sorry for the confusion

You didn't answer my question!
I have trademarked the symbol: '™'. You fail at display names.
^ Thanks to Nazy for the... thingy ^
Things which you should look at:
SKoA -
http://skoa.cspacezone.com/ , if you have any Age of Empires games.
The DS Garden Festival Minigame -
Link , whether you play DStorm or not.
The Most Mysterious SSSS -
Link For people who don't care about...things.
Like LEGO? Play
Blockland!I may be an Arbiter, but I'll always be a SeeDy little man.™™