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A damaged cruiser

#46 {lang:macro__useroffline}   Jake {lang:icon}

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Posted 17 January 2007 - 10:41 PM

Thanks

OoC: Nuu? Where are you?
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#47 {lang:macro__useroffline}   Neraphym {lang:icon}

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Posted 18 January 2007 - 12:24 AM

OOC: You can continue without him. He'll still be here, though.
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#48 {lang:macro__useroffline}   Jake {lang:icon}

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Posted 18 January 2007 - 12:30 AM

Garin opens the next door to the right
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#49 {lang:macro__useroffline}   Neraphym {lang:icon}

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Posted 18 January 2007 - 12:51 AM

It is empty. Nothing in here but storage.
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#50 {lang:macro__useroffline}   Nuu™™ {lang:icon}

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Posted 18 January 2007 - 05:30 AM

OoC: -.-

All I need to do is not be here for one day and you already start complaining about my absence.

IC: Drakien grabs one of those rebreather things and wanders into the next door.
I have trademarked the symbol: '™'. You fail at display names.



^ Thanks to Nazy for the... thingy ^

Things which you should look at:

SKoA - http://skoa.cspacezone.com/ , if you have any Age of Empires games.

The DS Garden Festival Minigame - Link , whether you play DStorm or not.

The Most Mysterious SSSS - Link For people who don't care about...things.

Like LEGO? Play Blockland!


I may be an Arbiter, but I'll always be a SeeDy little man.™™
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#51 {lang:macro__useroffline}   Red Sentinel {lang:icon}

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Posted 18 January 2007 - 06:09 AM

Redsent checks the other door on the left.
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#52 {lang:macro__useroffline}   Neraphym {lang:icon}

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Posted 18 January 2007 - 01:23 PM

You find another alien. He begins following you like the others.
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#53 {lang:macro__useroffline}   Red Sentinel {lang:icon}

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Posted 18 January 2007 - 03:28 PM

Redsent escorts them to the docking pad.
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#54 {lang:macro__useroffline}   Neraphym {lang:icon}

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Posted 18 January 2007 - 09:18 PM

OOC: Erm, you're on the other side of the ship... there's another door you can try.
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#55 {lang:macro__useroffline}   Jake {lang:icon}

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Posted 18 January 2007 - 10:06 PM

"Over here" says Garin as he opens the remaining door at the end of the hallway.
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#56 {lang:macro__useroffline}   Neraphym {lang:icon}

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Posted 19 January 2007 - 01:32 AM

You enter into a small square-shaped room. To the left and right are stairs leading down, and in front of you is an important-looking door.
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#57 {lang:macro__useroffline}   Jake {lang:icon}

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Posted 19 January 2007 - 02:11 AM

Garin draws his weapons as he opens the door.
"I don't want to let a bunch of crazed aliens getting the jump on me again." he says.
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#58 {lang:macro__useroffline}   Neraphym {lang:icon}

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Posted 19 January 2007 - 02:57 AM

You find yourself on the ship's bridge, gazing out at a giant asteroid you are about to hit. You take your eyes off it for a second to look around. A flash of green catches your attention and you turn to find another alien cowering behind a computer consol. One of the aliens you were with runs up from behind you and starts yapping at the other alien in a language you don't quite understand. Eventually, the scared alien gets up and joins you.

Right before you leave, a panel in the ceiling collapses and another alien falls to the ground.

"Ah, humans! Humans targeted by autowarper! Humans help us, no? Turn autowarper off!!!"

The alien deactivated the autowarp system. The Transporter will no longer warp you back to the start again (which it would have done if you hadn't come here before going farther).

"It is off! Let's get out of here now, yes!!!"
Neraphym Archaeon
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#59 {lang:macro__useroffline}   Red Sentinel {lang:icon}

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Posted 19 January 2007 - 01:09 PM

Redsent checks the stairs on either side before leaving.
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#60 {lang:macro__useroffline}   Neraphym {lang:icon}

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Posted 19 January 2007 - 01:29 PM

They look like stairs. I bet they work as such, too.
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