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A damaged cruiser

#76 {lang:macro__useroffline}   Neraphym {lang:icon}

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Posted 19 January 2007 - 02:27 PM

It's a blast door...
Neraphym Archaeon
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#77 {lang:macro__useroffline}   Red Sentinel {lang:icon}

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Posted 19 January 2007 - 02:28 PM

Redsent tries the door behind him.
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#78 {lang:macro__useroffline}   Neraphym {lang:icon}

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Posted 19 January 2007 - 02:40 PM

It opens to reveal a large room. You are on the top level that consists of a walkway that adheres to the walls all the way around. Across the room from you is another door. At every corner there is a stairway that allows you to reach the lower level. On there lower level there is what appears to be a series of turbines, indicating this is the engine room. In there very center of the room is a long pillar raising from floor to ceiling. It's blue in color and emitting a cold light. The engines appear to be unoperated, as the consols are unmanned. One of the aliens you are with screams!

"Ahh!!! It is it, the dark one! Looky there, yes?!?!?!"

You look down and behind one of the engines you see a strange shadowy figure consuming a corpse of a dead alien. It looks up at you a glares its long white teeth, dripping with blue alien blood. It's a very limber creature with long black limbs and enormous eyes. It looks like a big black version of the aliens, only much scarier.


Dark Alien
HP: 10000
DP: 200
EP: 1000
Skills: ??? (You'll see them as they come)
Neraphym Archaeon
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#79 {lang:macro__useroffline}   Red Sentinel {lang:icon}

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Posted 19 January 2007 - 02:43 PM

Redsent attacks!

- Ice Storm (1300): EC=550; DP=180; Effect = Target cannot use a physical attack in the next turn: An ice storm surrounds the target suddenly.


HP: 3195
DP: 0
ECB: 1500
EC: 3770

OoC: Waiting for Jake now.
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#80 {lang:macro__useroffline}   Jake {lang:icon}

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Posted 19 January 2007 - 09:42 PM

Garin attacks the creature

Stats:
HP: 2350
DP: 510
DP: 72(pistol)
EP: 2450

Bonuses:
DP Recieved - 10% (-10% monk)
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#81 {lang:macro__useroffline}   Neraphym {lang:icon}

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Posted 20 January 2007 - 12:33 AM

The Dark Alien attacks Redsent


Dark Alien
HP: 9600
DP: 200
EP: 1000
Skills: ??? (You'll see them as they come)

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#82 {lang:macro__useroffline}   Nuu™™ {lang:icon}

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Posted 20 January 2007 - 03:21 AM

Drakien appears from the depths of the topic and unleashes an cascade of ionised air onto the Dark Alien. Apus is somehow here too and he swoops down at the little creature.

Drakien
HP: 1881
DP: 126

Apus
HP: 5000
DP: 600 (Beak Attack)
I have trademarked the symbol: '™'. You fail at display names.



^ Thanks to Nazy for the... thingy ^

Things which you should look at:

SKoA - http://skoa.cspacezone.com/ , if you have any Age of Empires games.

The DS Garden Festival Minigame - Link , whether you play DStorm or not.

The Most Mysterious SSSS - Link For people who don't care about...things.

Like LEGO? Play Blockland!


I may be an Arbiter, but I'll always be a SeeDy little man.™™
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#83 {lang:macro__useroffline}   Jake {lang:icon}

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Posted 20 January 2007 - 05:04 AM

Garin rushes the creature again

Stats:
HP: 2350
DP: 510
DP: 72(pistol)
EP: 2450

Bonuses:
DP Recieved - 10% (-10% monk)
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#84 {lang:macro__useroffline}   Red Sentinel {lang:icon}

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Posted 20 January 2007 - 11:40 AM

HP: 2995
DP: 0
ECB: 1500
EC: 3770
--

Regeneration (900): EC=400; Effect = Recovers 20 of the target's HP per turn regardless of action: The target is surrounded in an aura of regeneration.



On Garin
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#85 {lang:macro__useroffline}   Neraphym {lang:icon}

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Posted 20 January 2007 - 06:43 PM

The Dark Alien unleashes a skill on Garin!

Order of the Shade: EC=200; For the next 5 turns target takes 100 damage when it attacks.



Dark Alien
HP: 8300
DP: 200
EP: 1000
Skills: ??? (You'll see them as they come)

Order of the Shade: EC=200; For the next 5 turns target takes 100 damage when it attacks.
Neraphym Archaeon
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#86 {lang:macro__useroffline}   Red Sentinel {lang:icon}

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Posted 20 January 2007 - 07:03 PM

- Tornado (3700): EC=3000; DP=1000: The Druid conjures a powerful tornado to hit the target.
Bonus!
Amulet of Amplification (Effect: Increases damage you do with spells by 140 DP if applicable
- Amplify Magic (2000): Persistent Effect = Increases the damage of your magical attacks by 20% (divide normal DP by five and add that to the normal DP value): An experienced conjurer is capable of amplifying his/her magic.
--
1368 DP!!

--
HP: 2995
DP: 0
ECB: 1500
EC: 2270

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#87 {lang:macro__useroffline}   Nuu™™ {lang:icon}

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Posted 21 January 2007 - 01:02 AM

The dwarf and his companion attack once again.

Drakien
HP: 1881
DP: 126

Apus
HP: 5000
DP: 600 (Beak Attack)
I have trademarked the symbol: '™'. You fail at display names.



^ Thanks to Nazy for the... thingy ^

Things which you should look at:

SKoA - http://skoa.cspacezone.com/ , if you have any Age of Empires games.

The DS Garden Festival Minigame - Link , whether you play DStorm or not.

The Most Mysterious SSSS - Link For people who don't care about...things.

Like LEGO? Play Blockland!


I may be an Arbiter, but I'll always be a SeeDy little man.™™
0

#88 {lang:macro__useroffline}   Jake {lang:icon}

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Posted 21 January 2007 - 01:18 AM

Stats:
Garin goes after the monster again and takes 90 damage. But the aura of regeneration recovers 20 damage.

HP: 2280
DP: 510
DP: 72(pistol)

Bonuses:
DP Recieved - 10% (-10% monk)

Effects:

Order of the Shade: EC=200; For the next 5 4 turns target takes 100 damage when it attacks.

Regeneration (900): EC=400; Effect = Recovers 20 of the target's HP per turn regardless of action: The target is surrounded in an aura of regeneration.

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#89 {lang:macro__useroffline}   Neraphym {lang:icon}

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Posted 21 January 2007 - 02:21 AM

The Dark Alien casts Order of the shade on Apus!

Dark Alien
HP: 5700
DP: 200
EP: 600
Skills: ??? (You'll see them as they come)

Order of the Shade: EC=200; For the next 5 turns target takes 100 damage when it attacks.
Neraphym Archaeon
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#90 {lang:macro__useroffline}   Red Sentinel {lang:icon}

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Posted 21 January 2007 - 11:01 AM

OoC:Get the HP right.


- Tornado (3700): EC=3000; DP=1000: The Druid conjures a powerful tornado to hit the target.
Bonus!
Amulet of Amplification (Effect: Increases damage you do with spells by 140 DP if applicable
- Amplify Magic (2000): Persistent Effect = Increases the damage of your magical attacks by 20% (divide normal DP by five and add that to the normal DP value): An experienced conjurer is capable of amplifying his/her magic.
--
1368 DP!!

--
HP: 2995
DP: 0
ECB: 1500
EC: 770
0

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