A swirling cloud of darkness lingers here...
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Amorphous Shadow
#3
Posted 12 November 2006 - 04:37 AM
The cloud swirls around for a while then takes the shape of Saelel. The shadow stands there as if waiting for something...
Shadow Saelel
HP: 1215
DP: 321
EP: 1000
Skills:
- Block (0): EC=0; DP=0: Will prevent the warrior from taking damage from the next physical attack used against him/her. Not effective against magic, and will remain in effect as long as the warrior does not move and does not use any abilities (or attack).
- Ambidexterity (0): EC=0; DP=0: Can hold two weapons at the same time (as long as the weapon does not require both hands).
- Fire Bow (150): EC=0; DP=5: Fires an arrow which can do damage to anyone in your region (must post in targeted location if applicable). Do not physically need a bow to use this.
- Shield Bash (400): EC=0; DP=20; Effect = Prevents a physical attack from the target in the next turn: The Warrior bashes the target with his/her shield (if he/she has one), stunning the target and doing a little damage.
- Crushing Blow (600): EC=0; DP=Weapon's Normal Damage + 100; Effect = Prevents the Warrior's next turn; Requirement = Warrior must be holding one weapon: The Warrior uses his/her strength and slams the target with his/her weapon, doing a good amount of damage.
- Jump Attack (1000): EC=400; DP=160: The Warrior jumps into the air and hits the target with his/her weapon(s) from above.
Shadow Saelel
HP: 1215
DP: 321
EP: 1000
Skills:
- Block (0): EC=0; DP=0: Will prevent the warrior from taking damage from the next physical attack used against him/her. Not effective against magic, and will remain in effect as long as the warrior does not move and does not use any abilities (or attack).
- Ambidexterity (0): EC=0; DP=0: Can hold two weapons at the same time (as long as the weapon does not require both hands).
- Fire Bow (150): EC=0; DP=5: Fires an arrow which can do damage to anyone in your region (must post in targeted location if applicable). Do not physically need a bow to use this.
- Shield Bash (400): EC=0; DP=20; Effect = Prevents a physical attack from the target in the next turn: The Warrior bashes the target with his/her shield (if he/she has one), stunning the target and doing a little damage.
- Crushing Blow (600): EC=0; DP=Weapon's Normal Damage + 100; Effect = Prevents the Warrior's next turn; Requirement = Warrior must be holding one weapon: The Warrior uses his/her strength and slams the target with his/her weapon, doing a good amount of damage.
- Jump Attack (1000): EC=400; DP=160: The Warrior jumps into the air and hits the target with his/her weapon(s) from above.
Neraphym Archaeon
GWAMM
GWAMM
#4
Posted 12 November 2006 - 05:13 AM
OoC: Can I join in? ^.^
I have trademarked the symbol: '™'. You fail at display names.
^ Thanks to Nazy for the... thingy ^
Things which you should look at:
SKoA - http://skoa.cspacezone.com/ , if you have any Age of Empires games.
The DS Garden Festival Minigame - Link , whether you play DStorm or not.
The Most Mysterious SSSS - Link For people who don't care about...things.
Like LEGO? Play Blockland!
^ Thanks to Nazy for the... thingy ^
Things which you should look at:
SKoA - http://skoa.cspacezone.com/ , if you have any Age of Empires games.
The DS Garden Festival Minigame - Link , whether you play DStorm or not.
The Most Mysterious SSSS - Link For people who don't care about...things.
Like LEGO? Play Blockland!
I may be an Arbiter, but I'll always be a SeeDy little man.™™
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