
I updated the Adventurer line to reflect the new style. Feel free to check it out here.

Don't worry too much about the stats there, I removed "EC" entirely and replaced it with a few new counterparts. "Affinity" and "Stamina" replaced Energy. Endurance is to Stamina as Vitality is to HP. The same relationship exists between Arcana and Affinity. "Strength" is broken into "Strength" and "Accuracy", each linked to different types of weapons. I'm still thinking about adding a third that is linked to arcane weapons. If you're wondering why I'm doing this, I'm trying to give characters innate strengths and weaknesses so everyone is not a shade of gray.
When everything falls into place and seems to conceptually work on a [very] large scale (which I believe I'm very close), I plan to start adding more trees with their abilities.