In 2004 that concept broke down because of rivalries... How can members lead the guild if they're at odds with each other? After that, we (myself included) stopped talking about the concept due to other worries. Then with the UFF fiasco even "freedom" got a bad name due to their definition of the word.
Today I keep hearing from members that we need leaders, that Soandso's Faction is inactive, and many others are just going off and doing their own things while wondering why SeeD doesn't do a lot of stuff as a guild. Many want the same thing... Our vision is more clear-cut now than it's ever been, even in 2002.
The stagnation is because our system, which our members have proven to work without a lot of time spent by individual members, has not been realized for three years. We've forgotten it!

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So what was SeeD's philosophy? What did we mean by "free" and "member-led"?
FREEDOM:
Freedom of expression within logical bounds, freedom for anyone to join, and freedom to have your own vision for SeeD. Our definition of "freedom" is broad and all-encompassing, not in any way linked to UFF's goals. I want to break the link in definitions because "free" should not have a negative connotation... It's what helped to make us SeeD for the majority of our existence. We shouldn't be afraid to use the word, because according to Webster, "free" is what we are.

MEMBER-LED:
This is the big thing... We're member-led. We started out as member-led, and nothing changed in our organization to inhibit this. In fact, with factions and some of the other things we implemented since 2004, it's a lot easier for members to make an impact of their own. While the site (CurvedSpace) itself has limitations for obvious reasons, SeeD (our guild) has none as long as what we do is positive and doesn't break the rules of the games we play. The reason is to give members the ability to guide SeeD and to construct a guild to call their own. There's a lot more satisfaction on the part of the members, and if we work together it's not anymore difficult than a standard guild setup for any single member.
The thing is, members are confused and frustrated today. I'm not sure we realize that instructions won't be given to everyone, we continue to intend for members to lead. There's no reason to wait, we have more than enough in many factions to get SeeD going again. We just need leaders... You.
Let's build something together and not merely comment on our guild. I think it's time we realize what we're about, and make 2007 our best year so far.
I'm going to try to push our old ideals again, and will appreciate it if others help by doing the same.
