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A Cemetery Open [Quest]

#16 {lang:macro__useroffline}   Pureblade {lang:icon}

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Posted 27 July 2008 - 04:06 AM

Cacodaemon slides forward through the darkness, staying on the path.
Darkstorm Character Profiles:
Neolumin Animate
Cacodaemon Hemoian
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#17 {lang:macro__useroffline}   Darkness {lang:icon}

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Posted 05 August 2008 - 10:24 PM

The path turns to the right. Shortly after, a staircase leading down into darkness becomes apparent to the right, along with a path leading left.







“In the valley of hope, there is no winter.”

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#18 {lang:macro__useroffline}   Pureblade {lang:icon}

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Posted 06 August 2008 - 12:08 AM

Cacodaemon pauses, feeling the still air. After a lengthy amount of time..

OOC: *cough* due to dark's absence *cough*

.. it sinks further into the cryptic darkness, following the stairway.
Darkstorm Character Profiles:
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Cacodaemon Hemoian
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#19 {lang:macro__useroffline}   Darkness {lang:icon}

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Posted 06 August 2008 - 04:37 AM

OOC: ... Psh, he was only waiting for 10 days! bluetongue.gif


The darkness seems... different... down here. Thicker, almost, if darkness were a tangible thing. It seems almost oppressive. Heavier. More ominous, almost. The staircase is not particularly long, and the descent into the deeper darkness takes only a matter of seconds. At the foot of the stairs is a short hallway that leads to a thick wooden door.







“In the valley of hope, there is no winter.”

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#20 {lang:macro__useroffline}   Pureblade {lang:icon}

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Posted 11 August 2008 - 11:14 PM

Cacodaemon feels the darkness, similar to it's own. It crawls down the stairs, darkness passing through darkness. As it reaches the bottom it coils a tendril, then reaches out to open the door.
Darkstorm Character Profiles:
Neolumin Animate
Cacodaemon Hemoian
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#21 {lang:macro__useroffline}   Darkness {lang:icon}

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Posted 30 September 2008 - 01:32 AM

... The door opens easily...







“In the valley of hope, there is no winter.”

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