Starship Components
#1
Posted 07 July 2006 - 12:25 AM
Weapons
Standard Weapons:
<Level 1> Flak Cannon (70,000 Kinetic DP): 2000 cr.
<Level 2> Flak Cannon (140,000 Kinetic DP): 5000 cr.
<Level 3> Flak Cannon (290,000 Kinetic DP): 10000 cr.
<Level 4> Flak Cannon (410,000 Kinetic DP): 17000 cr.
<Level 5> Flak Cannon (600,000 Kinetic DP): 30000 cr.
<Level 1> Long Wavelength Laser Cannon (70,000 Long Wavelength Laser DP): 2000 cr.
<Level 2> Long Wavelength Laser Cannon (140,000 Long Wavelength Laser DP): 5000 cr.
<Level 3> Long Wavelength Laser Cannon (290,000 Long Wavelength Laser DP): 10000 cr.
<Level 4> Long Wavelength Laser Cannon (410,000 Long Wavelength Laser DP): 17000 cr.
<Level 5> Long Wavelength Laser Cannon (600,000 Long Wavelength Laser DP): 30000 cr.
<Level 1> Short Wavelength Laser Cannon (70,000 Short Wavelength Laser DP): 2000 cr.
<Level 2> Short Wavelength Laser Cannon (140,000 Short Wavelength Laser DP): 5000 cr.
<Level 3> Short Wavelength Laser Cannon (290,000 Short Wavelength Laser DP): 10000 cr.
<Level 4> Short Wavelength Laser Cannon (410,000 Short Wavelength Laser DP): 17000 cr.
<Level 5> Short Wavelength Laser Cannon (600,000 Short Wavelength Laser DP): 30000 cr.
<Level 1> Isotope Destabilizer (70,000 Isotope DP): 2000 cr.
<Level 2> Isotope Destabilizer (140,000 Isotope DP): 5000 cr.
<Level 3> Isotope Destabilizer (290,000 Isotope DP): 10000 cr.
<Level 4> Isotope Destabilizer (410,000 Isotope DP): 17000 cr.
<Level 5> Isotope Destabilizer (600,000 Isotope DP): 30000 cr.
<Level 1> Ion Cannon (70,000 Ion DP): 2000 cr.
<Level 2> Ion Cannon (140,000 Ion DP): 5000 cr.
<Level 3> Ion Cannon (290,000 Ion DP): 10000 cr.
<Level 4> Ion Cannon (410,000 Ion DP): 17000 cr.
<Level 5> Ion Cannon (600,000 Ion DP): 30000 cr.
<Level 1> Electron Pulse Accelerator (70,000 Electron DP): 2000 cr.
<Level 2> Electron Pulse Accelerator (140,000 Electron DP): 5000 cr.
<Level 3> Electron Pulse Accelerator (290,000 Electron DP): 10000 cr.
<Level 4> Electron Pulse Accelerator (410,000 Electron DP): 17000 cr.
<Level 5> Electron Pulse Accelerator (600,000 Electron DP): 30000 cr.
<Level 1> Plasma Cannon (70,000 Plasma DP): 2000 cr.
<Level 2> Plasma Cannon (140,000 Plasma DP): 5000 cr.
<Level 3> Plasma Cannon (290,000 Plasma DP): 10000 cr.
<Level 4> Plasma Cannon (410,000 Plasma DP): 17000 cr.
<Level 5> Plasma Cannon (600,000 Plasma DP): 30000 cr.
<Level 1> Particle Accelerator (70,000 Particle DP): 2000 cr.
<Level 2> Particle Accelerator (140,000 Particle DP): 5000 cr.
<Level 3> Particle Accelerator (290,000 Particle DP): 10000 cr.
<Level 4> Particle Accelerator (410,000 Particle DP): 17000 cr.
<Level 5> Particle Accelerator (600,000 Particle DP): 30000 cr.
Exotic Weapons:
Neutronium Launcher (800,000 Kinetic DP): 120000 cr.
Atomic Pulse Cannon (900,000 Ion DP): 160000 cr.
Neutrino Cannon (900,000 Dark Matter DP): 200000 cr.
Lesser Antimatter Cannon (1,100,000 Antimatter DP): 350000 cr.
Heavy Weapons (MUST Only Go In 'Heavy Weapon' Slot:
{H} <Level 1> Railgun (1,500,000 Electron DP): 220000 cr.
{H} <Level 2> Railgun (2,200,000 Electron DP): 370000 cr.
{H} <Level 1> Long Wavelength Turbolaser (1,500,000 Long Wavelength Laser DP): 220000 cr.
{H} <Level 2> Long Wavelength Turbolaser (2,200,000 Long Wavelength Laser DP): 370000 cr.
{H} <Level 1> Short Wavelength Turbolaser (1,500,000 Short Wavelength Laser DP): 220000 cr.
{H} <Level 2> Short Wavelength Turbolaser (2,200,000 Short Wavelength Laser DP): 370000 cr.
{H} <Level 1> Corona Beam Cannon (1,500,000 Plasma DP): 220000 cr.
{H} <Level 2> Corona Beam Cannon (2,200,000 Plasma DP): 370000 cr.
***************************************************
Equipment
Shields:
- Shields provide extra HP versus specific weapon types. For example if you have a Particle Shield with 400,000 HP, and an enemy is using a weapon that does particle damage, that 400,000 HP must be depleted before the weapon actually hits your ship. Shields DO stack if more than one is installed (and they don't need to be manually activated). Unless you have a component that does otherwise, shields will only recharge when you enter hyperspace or land.
<Level 1> Kinetic Shield (130,000 HP vs. Kinetic Damage): 2000 cr.
<Level 2> Kinetic Shield (280,000 HP vs. Kinetic Damage): 5000 cr.
<Level 3> Kinetic Shield (490,000 HP vs. Kinetic Damage): 10000 cr.
<Level 4> Kinetic Shield (800,000 HP vs. Kinetic Damage): 17000 cr.
<Level 5> Kinetic Shield (1,200,000 HP vs. Kinetic Damage): 30000 cr.
<Level 1> Long Wavelength Shield (130,000 HP vs. Long Wavelength Laser Damage): 2000 cr.
<Level 2> Long Wavelength Shield (280,000 HP vs. Long Wavelength Laser Damage): 5000 cr.
<Level 3> Long Wavelength Shield (490,000 HP vs. Long Wavelength Laser Damage): 10000 cr.
<Level 4> Long Wavelength Shield (800,000 HP vs. Long Wavelength Laser Damage): 17000 cr.
<Level 5> Long Wavelength Shield (1,200,000 HP vs. Long Wavelength Laser Damage): 30000 cr.
<Level 1> Short Wavelength Shield (130,000 HP vs. Short Wavelength Laser Damage): 2000 cr.
<Level 2> Short Wavelength Shield (280,000 HP vs. Short Wavelength Laser Damage): 5000 cr.
<Level 3> Short Wavelength Shield (490,000 HP vs. Short Wavelength Laser Damage): 10000 cr.
<Level 4> Short Wavelength Shield (800,000 HP vs. Short Wavelength Laser Damage): 17000 cr.
<Level 5> Short Wavelength Shield (1,200,000 HP vs. Short Wavelength Laser Damage): 30000 cr.
<Level 1> Isotope Shield (130,000 HP vs. Isotope Damage): 2000 cr.
<Level 2> Isotope Shield (280,000 HP vs. Isotope Damage): 5000 cr.
<Level 3> Isotope Shield (490,000 HP vs. Isotope Damage): 10000 cr.
<Level 4> Isotope Shield (800,000 HP vs. Isotope Damage): 17000 cr.
<Level 5> Isotope Shield (1,200,000 HP vs. Isotope Damage): 30000 cr.
<Level 1> Ion Shield (130,000 HP vs. Ion Damage): 2000 cr.
<Level 2> Ion Shield (280,000 HP vs. Ion Damage): 5000 cr.
<Level 3> Ion Shield (490,000 HP vs. Ion Damage): 10000 cr.
<Level 4> Ion Shield (800,000 HP vs. Ion Damage): 17000 cr.
<Level 5> Ion Shield (1,200,000 HP vs. Ion Damage): 30000 cr.
<Level 1> Electron Shield (130,000 HP vs. Electron Damage): 2000 cr.
<Level 2> Electron Shield (280,000 HP vs. Electron Damage): 5000 cr.
<Level 3> Electron Shield (490,000 HP vs. Electron Damage): 10000 cr.
<Level 4> Electron Shield (800,000 HP vs. Electron Damage): 17000 cr.
<Level 5> Electron Shield (1,200,000 HP vs. Electron Damage): 30000 cr.
<Level 1> Plasma Shield (130,000 HP vs. Plasma Damage): 2000 cr.
<Level 2> Plasma Shield (280,000 HP vs. Plasma Damage): 5000 cr.
<Level 3> Plasma Shield (490,000 HP vs. Plasma Damage): 10000 cr.
<Level 4> Plasma Shield (800,000 HP vs. Plasma Damage): 17000 cr.
<Level 5> Plasma Shield (1,200,000 HP vs. Plasma Damage): 30000 cr.
<Level 1> Particle Shield (130,000 HP vs. Particle Damage): 2000 cr.
<Level 2> Particle Shield (280,000 HP vs. Particle Damage): 5000 cr.
<Level 3> Particle Shield (490,000 HP vs. Particle Damage): 10000 cr.
<Level 4> Particle Shield (800,000 HP vs. Particle Damage): 17000 cr.
<Level 5> Particle Shield (1,200,000 HP vs. Particle Damage): 30000 cr.
<Level 1> Heat Shield (130,000 HP vs. Plasma & All Laser Damage): 8000 cr.
<Level 2> Heat Shield (280,000 HP vs. Plasma & All Laser Damage): 20000 cr.
<Level 3> Heat Shield (490,000 HP vs. Plasma & All Laser Damage): 40000 cr.
<Level 4> Heat Shield (800,000 HP vs. Plasma & All Laser Damage): 68000 cr.
<Level 5> Heat Shield (1,200,000 HP vs. Plasma & All Laser Damage): 120000 cr.
<Level 1> Energy Shield (130,000 HP vs. Isotope, Ion, & Electron Damage): 8000 cr.
<Level 2> Energy Shield (280,000 HP vs. Isotope, Ion, & Electron Damage): 20000 cr.
<Level 3> Energy Shield (490,000 HP vs. Isotope, Ion, & Electron Damage): 40000 cr.
<Level 4> Energy Shield (800,000 HP vs. Isotope, Ion, & Electron Damage): 68000 cr.
<Level 5> Energy Shield (1,200,000 HP vs. Isotope, Ion, & Electron Damage): 900000 cr.
<Level 1> Deflector Shield (130,000 HP vs. Kinetic & Particle Damage): 6000 cr.
<Level 2> Deflector Shield (280,000 HP vs. Kinetic & Particle Damage): 15000 cr.
<Level 3> Deflector Shield (490,000 HP vs. Kinetic & Particle Damage): 30000 cr.
<Level 4> Deflector Shield (800,000 HP vs. Kinetic & Particle Damage): 51000 cr.
<Level 5> Deflector Shield (1,200,000 HP vs. Kinetic & Particle Damage): 90000 cr.
<Level 1> Adaptive Shield (130,000 HP vs. All Damage): 16000 cr.
<Level 2> Adaptive Shield (280,000 HP vs. All Damage): 40000 cr.
Other Equipment:
- These provide abilities and inherent effects for your ship. Equipment with similar effects DO NOT stack. For example, you cannot install two damage-increasing components. I grouped such items together to make it easier to figure out.
Fission Reactor (All Weapons' DP + 20,000): 10000 cr.
Fusion Reactor (All Weapons' DP + 45,000): 30000 cr.
Coronal Reactor (All Weapons' DP + 70,000): 65000 cr.
Shield Capacitor (All Shields' HP + 50,000): 30000 cr.
Nanotube Plating (Base Ship HP + 100,000): 10000 cr.
Deuterium Plating (Base Ship HP + 200,000): 20000 cr.
Adaptive Plating (Base Ship HP + 500,000): 50000 cr.
Radiative Plating (Base Ship HP + 1,000,000): 100000 cr.
Magnetostropic Plating (Base Ship HP + 1,500,000): 150000 cr.
Neutronium Plating (Base Ship HP + 2,500,000): 250000 cr.
Event Horizon Engine (Allows Hyperspace jump directly from a battle; Must wait in Hyperspace 'region' for two minutes upon entering): 80000 cr.
Tractor Beam (When activated, prevents all ships in a battle from escaping): 80000 cr.
EMP Radiator (Can be used once per battle. When used, creates an Electromagnetic Pulse that disables a target's weapons and shields for one turn): 80000 cr.
Pilot Module (Allows you to remotely pilot your ship while remaining in a Galactic Conflict space station): 80000 cr.
AI Module (Allows ONE passenger-fired non-heavy weapon to be used by the pilot in addition to pilot-fired weapons): 80000 cr.
Flight Computer (When installed, the computer finds safe routes so you cannot be attacked in hyperspace unless you use an Event Horizon Engine): 80000 cr.
Anchor Module (When activated, locks your ship in one place so you cannot escape until the battle ends. Disables pilot-fired weapons and allows you to use up to five passenger-fired weapons OR one heavy weapon): 80000 cr.

#2
Posted 08 July 2006 - 12:21 AM
<Level 5> Long Wavelength Laser Cannon (600,000 Long Wavelength Laser DP): 30000 cr.
<Level 5> Plasma Cannon (600,000 Plasma DP): 30000 cr.
<Level 3> Ion Cannon (290,000 Ion DP): 10000 cr.
<Level 3> Isotope Destabilizer (290,000 Isotope DP): 10000 cr.
<Level 3> Kinetic Shield (490,000 HP vs. Kinetic Damage): 10000 cr.
<Level 3> Long Wavelength Shield (490,000 HP vs. Long Wavelength Laser Damage): 10000 cr.
<Level 3> Short Wavelength Shield (490,000 HP vs. Short Wavelength Laser Damage): 10000 cr.
<Level 3> Ion Shield (490,000 HP vs. Ion Damage): 10000 cr.
<Level 3> Plasma Shield (490,000 HP vs. Plasma Damage): 10000 cr.
Fusion Reactor (All Weapons' DP + 45,000): 30000 cr.
Anchor Module (When activated, locks your ship in one place so you cannot escape until the battle ends. Disables pilot-fired weapons and allows you to use up to five passenger-fired weapons OR one heavy weapon): 80000 cr.
{H} <Level 1> Corona Beam Cannon (1,500,000 Plasma DP): 220000 cr.
total: 460,000 credits. Good thing Nero had osme cinii on him lol..... I took a loan from him

Snowy: Lo'.
Darky: The ' usually goes before the lo =P But hi!
Snowy: It was for loser. Not for hello.
Darky: ...
Snowy: XD
Darky: Don't make me kill you.
Snowy: =O With what? =P
Darky: My bare hands.
Rhesal's Page
My Darky Theory/My Nuu Theory/My Nazy Theory
Snowy: I want your babies.
Snowy: In my womb.
Darky: Kinky.
Rhesal Blizzard (DS2) NOT FINISHED
Nick McDizzle says:
If we hung out, I would get you laid.
*red+u Matt says:
..
*red+u Matt says:
You should move here.
#3
Posted 08 July 2006 - 01:40 AM
Level 5 flak cannon (30,000 cr)
level 5 plasma shield (30,000 cr)
fission reactor (10,000 cr)
total 70,000 cr
#4
Posted 08 July 2006 - 01:53 AM
<Level 5> Flak Cannon (600,000 Kinetic DP): 30000 cr.
and installs it into a Pilot-Fired Weapon Slot,
<Level 5> Long Wavelength Laser Cannon (600,000 Long Wavelength Laser DP): 30000 cr.
and installs it into a Pilot-Fired Weapon Slot,
<Level 5> Plasma Cannon (600,000 Plasma DP): 30000 cr.
and installs it into a Pilot-Fired Weapon Slot,
<Level 5> Particle Accelerator (600,000 Particle DP): 30000 cr.
and installs it into a Pilot-Fired Weapon Slot,
<Level 5> Isotope Destabilizer (600,000 Isotope DP): 30000 cr.
and installs it into a Passenger-Fired Weapon Slot,
<Level 5> Ion Cannon (600,000 Ion DP): 30000 cr.
and installs it into a Passenger-Fired Weapon Slot, and
<Level 5> Electron Pulse Accelerator (600,000 Electron DP): 30000 cr.
and installs it into a Passenger-Fired Weapon Slot,
equalling a total of 210000 credits.

























“In the valley of hope, there is no winter.”
#5
Posted 08 July 2006 - 02:30 AM
This post has been edited by Nuu: 08 July 2006 - 06:01 AM

^ Thanks to Nazy for the... thingy ^
Things which you should look at:
SKoA - http://skoa.cspacezone.com/ , if you have any Age of Empires games.
The DS Garden Festival Minigame - Link , whether you play DStorm or not.
The Most Mysterious SSSS - Link For people who don't care about...things.
Like LEGO? Play Blockland!
#6
Posted 08 July 2006 - 07:17 AM
Rhesal buys
<Level 5> Long Wavelength Laser Cannon (600,000 Long Wavelength Laser DP): 30000 cr.
<Level 5> Plasma Cannon (600,000 Plasma DP): 30000 cr.
<Level 3> Ion Cannon (290,000 Ion DP): 10000 cr.
<Level 3> Isotope Destabilizer (290,000 Isotope DP): 10000 cr.
<Level 3> Kinetic Shield (490,000 HP vs. Kinetic Damage): 10000 cr.
<Level 3> Long Wavelength Shield (490,000 HP vs. Long Wavelength Laser Damage): 10000 cr.
<Level 3> Short Wavelength Shield (490,000 HP vs. Short Wavelength Laser Damage): 10000 cr.
<Level 3> Ion Shield (490,000 HP vs. Ion Damage): 10000 cr.
<Level 3> Plasma Shield (490,000 HP vs. Plasma Damage): 10000 cr.
Fusion Reactor (All Weapons' DP + 45,000): 30000 cr.
Anchor Module (When activated, locks your ship in one place so you cannot escape until the battle ends. Disables pilot-fired weapons and allows you to use up to five passenger-fired weapons OR one heavy weapon): 80000 cr.
{H} <Level 1> Corona Beam Cannon (1,500,000 Plasma DP): 220000 cr.
total: 460,000 credits. Good thing Nero had osme cinii on him lol..... I took a loan from him

OoC: Isn't Nero your secondary?

IC:Now, because my AX-58 already has a 100,000 DP Laser, do I get a discount for the upgrade? If not I'll buy something else.
Okay, instead I am buying (for Darkness):
Neutronium Plating (Base Ship HP + 2,500,000): 250000 cr.
This post has been edited by Nuu: 11 July 2006 - 07:17 AM

^ Thanks to Nazy for the... thingy ^
Things which you should look at:
SKoA - http://skoa.cspacezone.com/ , if you have any Age of Empires games.
The DS Garden Festival Minigame - Link , whether you play DStorm or not.
The Most Mysterious SSSS - Link For people who don't care about...things.
Like LEGO? Play Blockland!
#7
Posted 10 July 2006 - 06:51 PM
<Level 5> Flak Cannon (600,000 Kinetic DP): 30000 cr.
<Level 5> Long Wavelength Laser Cannon (600,000 Long Wavelength Laser DP): 30000 cr.
<Level 5> Short Wavelength Laser Cannon (600,000 Short Wavelength Laser DP): 30000 cr.
<Level 5> Isotope Destabilizer (600,000 Isotope DP): 30000 cr.
<Level 5> Ion Cannon (600,000 Ion DP): 30000 cr.
<Level 5> Electron Pulse Accelerator (600,000 Electron DP): 30000 cr.
<Level 5> Plasma Cannon (600,000 Plasma DP): 30000 cr.
<Level 5> Particle Accelerator (600,000 Particle DP): 30000 cr.
<Level 5> Kinetic Shield (1,200,000 HP vs. Kinetic Damage): 30000 cr.
<Level 5> Long Wavelength Shield (1,200,000 HP vs. Long Wavelength Laser Damage): 30000 cr.
<Level 5> Short Wavelength Shield (1,200,000 HP vs. Short Wavelength Laser Damage): 30000 cr.
<Level 5> Isotope Shield (1,200,000 HP vs. Isotope Damage): 30000 cr.
<Level 5> Ion Shield (1,200,000 HP vs. Ion Damage): 30000 cr.
<Level 5> Electron Shield (1,200,000 HP vs. Electron Damage): 30000 cr.
For a total of 420000 CR
#8
Posted 11 July 2006 - 04:11 AM
<Level 5> Short Wavelength Laser Cannon (600,000 Short Wavelength Laser DP): 30000 cr.
<Level 5> Plasma Cannon (600,000 Plasma DP): 30000 cr.
<Level 5> Particle Accelerator (600,000 Particle DP): 30000 cr.

























“In the valley of hope, there is no winter.”
#10
Posted 28 July 2006 - 09:32 AM
<Level 5> Isotope Destabilizer (600,000 Isotope DP): 30000 cr.
<Level 5> Electron Pulse Accelerator (600,000 Electron DP): 30000 cr.
<Level 5> Particle Accelerator (600,000 Particle DP): 30000 cr.
He shoves the complimentary enlistment laser in his pocket and hands over 90,000 moolahs.

^ Thanks to Nazy for the... thingy ^
Things which you should look at:
SKoA - http://skoa.cspacezone.com/ , if you have any Age of Empires games.
The DS Garden Festival Minigame - Link , whether you play DStorm or not.
The Most Mysterious SSSS - Link For people who don't care about...things.
Like LEGO? Play Blockland!